@brecht blender/blender#108849 removes the animatable flag from the mute property.
As far as I understand, simple if() condition of
DG_LOCK_WEIGHT
inpaint_weight_gradient_exec
will fix the problem. @cmbasnett, want me to submit PR for it?
Yes that would be good,…
It's also unclear why an add-on would need drivers for this, as it could just run code to mute/unmute the nodes?
I was doing it more out of convenience, in that I can set & forget the driver…
I am developing an add-on that provides the user a way to create a complex geometry node setup through a simpler interface.
The hide buttons here are controlling the mute property of certain…
@HooglyBoogly I've added the mute_supported
as a read-only property for the Node
type and have hidden the mute
option when muting is not allowed, as per the previous diff.
mute_supported
read-only property).
Yes, my specific use case was that I wanted to inspect the driver on the mute property (i.e., right click, edit driver). Without this property being exposed, I had to go and manually find it in…