UI: Add Mute property to node panel #108634
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Reference: blender/blender#108634
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Delete Branch "cmbasnett/bdk-blender:add-mute-to-node-panel"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This adds the
Mute
property to the Node panel. This also aligns all the properties in columns similar to other panels.Before:
After:
Hello, i see (?) reason for this, but i really not sure if such node state should be exposed to user as button in panel. Is there use case?
Yes, my specific use case was that I wanted to inspect the driver on the mute property (i.e., right click, edit driver). Without this property being exposed, I had to go and manually find it in the driver editor which is not ideal.
Didn't look into this much now, but it's probably worth making sure this addresses the issue from this old patch: https://archive.blender.org/developer/differential/0013/0013486/index.html
UI: Add Mute property to node panelto WIP: UI: Add Mute property to node panelWIP: UI: Add Mute property to node panelto UI: Add Mute property to node panel@HooglyBoogly I've added the
mute_supported
as a read-only property for theNode
type and have hidden themute
option when muting is not allowed, as per the previous diff.What's the point of animating a muted node? It sounds like commenting out the code with a flag macro...
I am developing an add-on that provides the user a way to create a complex geometry node setup through a simpler interface.
The hide buttons here are controlling the mute property of certain nodes of the generated node tree.
I'm fine with the Mute property showing in the UI, but I don't know that it should be possible to animate or drive it. For two reasons:
It's also unclear why an add-on would need drivers for this, as it could just run code to mute/unmute the nodes?
I was doing it more out of convenience, in that I can set & forget the driver and not have to manage a reference to the relevant node in my own property group. I could attach the driver to a socket value and it would work just as well.
Yea, those are both good points. Do you think the animatable flag should be removed from the
mute
property? If so, I can make another PR to do just that.It seemed to me that it was rather sugar, which was needed for a quick check.
And not when I thought about his support as something that is subject to animation. Even just remote control through drivers.
If I wanted to do this, it would be a switch node just...
I'd be fine with a PR that disables animation/drivers for the mute property.
@brecht #108849 removes the animatable flag from the mute property.
Abandoning this since the original purpose is now moot as of #108849.
Pull request closed