Jesse Yurkovich deadpin
  • Joined on 2017-12-05
Jesse Yurkovich pushed to cleanup-oiiodeprecated at deadpin/blender 2024-10-17 03:40:09 +02:00
4e0e1b67cf Make format
Jesse Yurkovich created pull request blender/blender#129136 2024-10-17 03:34:11 +02:00
Cleanup: Replace deprecated OIIO APIs with modern ones
Jesse Yurkovich pushed to cleanup-oiiodeprecated at deadpin/blender 2024-10-17 03:29:44 +02:00
eca2b6ad19 Cleanup: Replace deprecated OIIO APIs with modern ones
Jesse Yurkovich created branch cleanup-oiiodeprecated in deadpin/blender 2024-10-17 03:29:44 +02:00
Jesse Yurkovich commented on pull request blender/blender#129130 2024-10-17 03:14:56 +02:00
Cleanup: Use C++ data-structures in bmesh_intersect.cc

Watch out for test failures for modifiers and bmesh_boolean with this change.

Jesse Yurkovich commented on pull request blender/blender#129130 2024-10-17 03:14:55 +02:00
Cleanup: Use C++ data-structures in bmesh_intersect.cc

Why not just do int4 k = k_arr[*r_side] rather than allocating from the arena? This would match the Map<int4, ...> type better anyhow.

Jesse Yurkovich commented on issue blender/blender#129128 2024-10-17 01:08:34 +02:00
I cannot use a material named "red" in geometry nodes "set material" node

Quite strange. I can repro in 4.3 beta but not in 4.4.

Jesse Yurkovich pushed to cleanup-bkeobjectadd at deadpin/blender 2024-10-17 00:53:07 +02:00
414a9cd336 Merge remote-tracking branch 'origin/main' into cleanup-bkeobjectadd
9b78b8d1ed UI: Fix and improve a few messages
22a2ecb4ef Formatting
44bfaf68cf Merge branch 'blender-v4.3-release'
140c0f1db9 Fix #129066: ParticleSettings.material_slot wrong from python
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Jesse Yurkovich pushed to main at blender/blender 2024-10-15 20:26:12 +02:00
619a295922 Merge branch 'blender-v4.3-release'
81f439ff37 Fix #128916: Tag Light ID when applying scale
417f9f29cf Linux: Bump autopep8 version
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Jesse Yurkovich deleted branch fix128916-lightdeps from deadpin/blender 2024-10-15 20:24:53 +02:00
Jesse Yurkovich closed issue blender/blender#128916 2024-10-15 20:24:50 +02:00
Overlay: Apply scale on lights is showing wrong size of light
Jesse Yurkovich pushed to blender-v4.3-release at blender/blender 2024-10-15 20:24:45 +02:00
81f439ff37 Fix #128916: Tag Light ID when applying scale
Jesse Yurkovich merged pull request blender/blender#129030 2024-10-15 20:24:45 +02:00
Fix #128916: Tag Light ID when applying scale
Jesse Yurkovich commented on pull request blender/blender#129030 2024-10-15 18:46:14 +02:00
Fix #128916: Tag Light ID when applying scale
Jesse Yurkovich pushed to fix128916-lightdeps at deadpin/blender 2024-10-15 18:42:18 +02:00
f963e9b1e9 Feedback: use a much better comment
Jesse Yurkovich created pull request blender/blender#129030 2024-10-15 02:50:19 +02:00
Fix #128916: Tag Light ID when applying scale
Jesse Yurkovich pushed to fix128916-lightdeps at deadpin/blender 2024-10-15 02:43:11 +02:00
ab9786d3d7 Fix #128916: Tag Light ID when applying scale
9c36cfb4b8 Fix: Use error reports as indication of cancellation for some IO ops
feaa7bbbcc Fix #129013: Certain brushes can cause artifacts
3d40d6e188 Fix #128999: Smooth Surface brush doesn't update viewport
0319b7b50a Fix #127611: Linked material can be modified by Copy/Paste Material
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