Block a user
Cleanup: Replace deprecated OIIO APIs with modern ones
Cleanup: Use C++ data-structures in bmesh_intersect.cc
Watch out for test failures for modifiers
and bmesh_boolean
with this change.
Cleanup: Use C++ data-structures in bmesh_intersect.cc
Why not just do int4 k = k_arr[*r_side]
rather than allocating from the arena? This would match the Map<int4, ...>
type better anyhow.
I cannot use a material named "red" in geometry nodes "set material" node
Quite strange. I can repro in 4.3 beta but not in 4.4.
414a9cd336
Merge remote-tracking branch 'origin/main' into cleanup-bkeobjectadd
9b78b8d1ed
UI: Fix and improve a few messages
22a2ecb4ef
Formatting
44bfaf68cf
Merge branch 'blender-v4.3-release'
140c0f1db9
Fix #129066: ParticleSettings.material_slot wrong from python
619a295922
Merge branch 'blender-v4.3-release'
81f439ff37
Fix #128916: Tag Light ID when applying scale
417f9f29cf
Linux: Bump autopep8 version
Overlay: Apply scale on lights is showing wrong size of light
Fix #128916: Tag Light ID when applying scale
Fix #128916: Tag Light ID when applying scale
ab9786d3d7
Fix #128916: Tag Light ID when applying scale
9c36cfb4b8
Fix: Use error reports as indication of cancellation for some IO ops
feaa7bbbcc
Fix #129013: Certain brushes can cause artifacts
3d40d6e188
Fix #128999: Smooth Surface brush doesn't update viewport
0319b7b50a
Fix #127611: Linked material can be modified by Copy/Paste Material