Jesse Yurkovich deadpin
  • Joined on 2017-12-05
Jesse Yurkovich created pull request blender/blender#129030 2024-10-15 02:50:19 +02:00
Fix #128916: Tag Light ID when applying scale
Jesse Yurkovich pushed to fix128916-lightdeps at deadpin/blender 2024-10-15 02:43:11 +02:00
ab9786d3d7 Fix #128916: Tag Light ID when applying scale
9c36cfb4b8 Fix: Use error reports as indication of cancellation for some IO ops
feaa7bbbcc Fix #129013: Certain brushes can cause artifacts
3d40d6e188 Fix #128999: Smooth Surface brush doesn't update viewport
0319b7b50a Fix #127611: Linked material can be modified by Copy/Paste Material
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Jesse Yurkovich created branch fix128916-lightdeps in deadpin/blender 2024-10-15 02:43:10 +02:00
Jesse Yurkovich pushed to main at blender/blender 2024-10-14 22:57:58 +02:00
24301e9b22 Merge branch 'blender-v4.3-release'
9c36cfb4b8 Fix: Use error reports as indication of cancellation for some IO ops
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Jesse Yurkovich deleted branch fix117881-bettererrors from deadpin/blender 2024-10-14 22:55:37 +02:00
Jesse Yurkovich merged pull request blender/blender#127525 2024-10-14 22:55:35 +02:00
Fix: Use error reports as indication of cancellation for some IO ops
Jesse Yurkovich pushed to blender-v4.3-release at blender/blender 2024-10-14 22:55:34 +02:00
9c36cfb4b8 Fix: Use error reports as indication of cancellation for some IO ops
Jesse Yurkovich pushed to fix117881-bettererrors at deadpin/blender 2024-10-14 18:42:26 +02:00
ecaca91f25 Merge remote-tracking branch 'upstream/blender-v4.3-release' into fix117881-bettererrors
32e3d2f6f2 Revert import operator changes; potentially unsafe for undo
18e2f9d629 Use error reports as indication of op cancellation
0319b7b50a Fix #127611: Linked material can be modified by Copy/Paste Material
b2e0193cc1 Fix #128929: Multires face set automasking doesnt work with no face set
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Jesse Yurkovich commented on pull request blender/blender#127525 2024-10-14 18:36:33 +02:00
Fix: Use error reports as indication of cancellation for some IO ops

Yes, retargeting the branch now and I'll do another test build before commit.

Jesse Yurkovich commented on pull request blender/blender#128897 2024-10-14 18:25:31 +02:00
fix instancing in USD export

It would be good if some notes and discussion on this approach can be made over on the design task - notably about any pros/cons of not doing "step 1" as mentioned. Additionally the description to…

Jesse Yurkovich commented on pull request blender/blender#127525 2024-10-14 17:29:39 +02:00
Fix: Use error reports as indication of cancellation for some IO ops

I've changed the PR to just check the reports during Export. Import is left alone for now.

Jesse Yurkovich created pull request blender/blender#128980 2024-10-14 08:55:59 +02:00
Cleanup: use actual return types for BKE_*_add functions
Jesse Yurkovich created branch cleanup-bkeobjectadd in deadpin/blender 2024-10-14 08:50:59 +02:00
Jesse Yurkovich pushed to cleanup-bkeobjectadd at deadpin/blender 2024-10-14 08:50:59 +02:00
55af57afe2 Cleanup: use actual return types for BKE_*_add functions
4bbf0986d5 Fix #128637: Gizmo line tool not snapping to exactly 45 degrees
3d88019ae3 Merge branch 'blender-v4.3-release'
e3f9d210d1 Fix #128401: Issues when splitting connected strip
bd299cad72 Cleanup: quiet unused argument warnings
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Jesse Yurkovich pushed to main at deadpin/.profile 2024-10-14 05:55:25 +02:00
3790e4a9be Update reports/2024.md
Jesse Yurkovich commented on issue blender/blender#128962 2024-10-14 01:12:54 +02:00
Crash when switching to shading workspace in Blender 4.3.0 Beta

Can you try with a more recent 4.3 beta build. The one mentioned above is over a week old and a few similar issues have already been fixed.

Jesse Yurkovich commented on issue blender/blender#128958 2024-10-13 22:25:20 +02:00
Crash using Minimum Stretch --> Use Subdivision Option

CC @glukoz as this seems SLIM related too?

Jesse Yurkovich commented on issue blender/blender#128916 2024-10-13 03:57:28 +02:00
Overlay: Apply scale on lights is showing wrong size of light

Looks like the light type is missing an explicit DEG_id_tag_update(..., 0); inside apply_objects_internal. The depsgraph flag of 0 is not ideal but it's what the existing python api does when…