Jesse Yurkovich deadpin
  • Joined on 2017-12-05
Jesse Yurkovich pushed to main at blender/blender 2024-10-07 18:14:31 +02:00
daddd56be1 Merge branch 'blender-v4.3-release'
1676c06386 Fix #128504: check instancer purpose and visibility before processing
Compare 2 commits »
Jesse Yurkovich deleted branch fix128504-usd-proxypurpose from deadpin/blender 2024-10-07 18:08:46 +02:00
Jesse Yurkovich closed issue blender/blender#128504 2024-10-07 18:08:42 +02:00
USD: ALab demo scene crashes when attempting to load just the "Proxy" display purpose
Jesse Yurkovich merged pull request blender/blender#128564 2024-10-07 18:08:38 +02:00
Fix #128504: check instancer purpose and visibility before processing
Jesse Yurkovich pushed to blender-v4.3-release at blender/blender 2024-10-07 18:08:37 +02:00
1676c06386 Fix #128504: check instancer purpose and visibility before processing
Jesse Yurkovich pushed to main at deadpin/.profile 2024-10-07 07:10:34 +02:00
783b8f6a49 Update reports/2024.md
Jesse Yurkovich closed issue blender/blender#128663 2024-10-06 22:19:32 +02:00
blender_debug_output.txt and blender_system_info.txt
Jesse Yurkovich commented on issue blender/blender#128663 2024-10-06 22:19:29 +02:00
blender_debug_output.txt and blender_system_info.txt

This report does not contain all the requested information which is required for us to investigate the issue.

Please submit a new report and carefully follow the instructions. Be sure to…

Jesse Yurkovich closed issue blender/blender#128651 2024-10-06 03:35:47 +02:00
grammar error in this error message
Jesse Yurkovich commented on issue blender/blender#128651 2024-10-06 03:35:43 +02:00
grammar error in this error message

This seems related to a "Quick Groups" addon: https://blenderartists.org/t/quick-groups-instances-addon-grouping-like-workflow/1163351/103

I'll close this. The problem should be reported…

Jesse Yurkovich closed issue blender/blender#128650 2024-10-06 01:43:56 +02:00
Vulkan: Selecting an object cycles between objects that are not under mouse
Jesse Yurkovich commented on issue blender/blender#128650 2024-10-06 01:43:53 +02:00
Vulkan: Selecting an object cycles between objects that are not under mouse

This is most likely a duplicate of #127768 as the video here is pretty much identical to the other.

Jesse Yurkovich commented on issue blender/blender#128619 2024-10-05 06:40:01 +02:00
Use std::map vs std::unorderedmap in NodeEnum

Op is most likely speaking about intern\cycles\graph\node_enum.h inside Cycles.

Jesse Yurkovich created branch fix-usd-valid in deadpin/blender 2024-10-05 05:34:03 +02:00
Jesse Yurkovich pushed to fix-usd-valid at deadpin/blender 2024-10-05 05:34:03 +02:00
32c3080e99 USD: call valid() api consistently
3272b56190 Merge branch 'blender-v4.3-release'
40d20f023a Fix: gpu_shader_create_info_get_unfinalized_copy
8165d52f90 Fix: Overlay: Broken shader compilation
61ae777fbd Merge branch 'blender-v4.3-release'
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Jesse Yurkovich commented on issue blender/blender#128582 2024-10-04 20:12:25 +02:00
when opening shader, blender closes

Please try the new daily build that was redone for just this bug: https://builder.blender.org/download/daily/

Jesse Yurkovich suggested changes for blender/blender#128607 2024-10-04 19:33:04 +02:00
Fix Hydra crash with UsdPreviewSurface render delegates

Left a few minor comments. Can you also re-target this PR to the blender-v4.3-release branch so we can get this fix in for the upcoming release? The instructions for doing so are here but let me know if you need some help: https://developer.blender.org/docs/handbook/contributing/pull_requests/#rebasing-a-pull-request

Jesse Yurkovich commented on pull request blender/blender#128607 2024-10-04 19:33:02 +02:00
Fix Hydra crash with UsdPreviewSurface render delegates

You can just pass in the reports variable that came in as a function parameter. clang-format will probably reformat this line after doing so.

Jesse Yurkovich commented on pull request blender/blender#128607 2024-10-04 19:33:01 +02:00
Fix Hydra crash with UsdPreviewSurface render delegates

It would be best to leave this typo change out from the PR to keep things atomic and separated. I can fix this up separately if desired.