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UI: When a tooltip only has a float value, it should not end with period
Not sure if this should be a general rule. It would be helpful if you can provide an example screenshot where it looks bad. This is also more of a ui question, not so much my area.
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when a tooltip only has a float value,it should not end with period,or it may confuse with the decimal point
blender crash when a float texture with a size of 16384x16384 is created in gpu in eevee next
Hi, unable to confirm crash either on OpenGL backend Unsure what's the current status of this ticket. Is it still an issue in todays 4.3/4.2.x build? Otherwise we can reset the label :) …
5cc43f74ed
when a tooltip only has a float value,it should not end with period,or it may confuse with the decimal point
dc652aeedb
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