dgkf commented on pull request blender/blender#110156 2024-03-11 00:14:25 +01:00
Unifying sculpt, weight paint & vertex paint symmetry options under mesh properties

I'd be thrilled if this was accepted, but I'd also suggest reading through the feedback @Sergey gave as many of those remain unresolved. If you do merge as is, you might consider these as next…

dgkf commented on pull request blender/blender#110156 2024-03-05 04:53:19 +01:00
Unifying sculpt, weight paint & vertex paint symmetry options under mesh properties

Alright, main has been merged in. Conflicts should all be sorted out now. I've built the latest version locally and things look like they've mostly carried over, but the code base looks like its…

dgkf pushed to 108107-unified-mesh-props at dgkf/blender 2024-03-05 04:46:30 +01:00
611c6c7d78 merging upstream main
ed5fb3eaba Cleanup: various non-functional C++ changes
e011c1ab9b Cleanup: spelling in comments
76867ad4c2 Cleanup: redundant "void" in function declarations for C++
b8cc85f602 Unbreak build with precompiled headers disabled
Compare 7690 commits »
dgkf pushed to main at dgkf/blender 2024-03-05 03:22:01 +01:00
ed5fb3eaba Cleanup: various non-functional C++ changes
e011c1ab9b Cleanup: spelling in comments
76867ad4c2 Cleanup: redundant "void" in function declarations for C++
b8cc85f602 Unbreak build with precompiled headers disabled
Compare 4 commits »
dgkf pushed to main at dgkf/blender 2024-03-05 01:15:48 +01:00
6479dc50fa Refactor: Mesh: Use C++ threading API for tessellation
5fdd684550 Merge branch 'blender-v4.1-release'
8842982dbd Docs: note the temporary directory will be ignored unless it exists
c789a938d9 Cleanup: remove temporary directory creation
55dfe399b5 deps_builder: Fix openpgl build error on windows
Compare 7685 commits »
dgkf commented on pull request blender/blender#110156 2024-03-04 22:47:49 +01:00
Unifying sculpt, weight paint & vertex paint symmetry options under mesh properties

@DanielBystedt I started with a rebase last night and it looks like it should be pretty manageable. I can tag you when there's a rebased version available.

dgkf commented on pull request blender/blender#110156 2024-02-27 16:37:05 +01:00
Unifying sculpt, weight paint & vertex paint symmetry options under mesh properties

@Sergey - Sure will do. Sorry that work on this has stalled a bit. Frankly I'm a bit intimidated by some of the suggestions (handling the version migrations to the new data format and migrating…

dgkf commented on pull request blender/blender#110156 2023-11-02 18:11:53 +01:00
Unifying sculpt, weight paint & vertex paint symmetry options under mesh properties

Sounds good! I'm happy to make this change - it also jumped out at me as a bit odd, but as a first time contributor it's not always clear how much license I should take with these types of…

dgkf commented on pull request blender/blender#110156 2023-11-02 17:19:39 +01:00
Unifying sculpt, weight paint & vertex paint symmetry options under mesh properties

For the new meshes it is to be done in source/blender/makesdna/DNA_mesh_defaults.h.

For the existing meshes you'd need to write versioning code:

  • [...]
  • Add a loop over meshes…
dgkf commented on pull request blender/blender#110156 2023-10-03 19:20:43 +02:00
Unifying sculpt, weight paint & vertex paint symmetry options under mesh properties

Pinging @JosephEagar and @JulienKaspar

I didn't want to pester you during Wing It! production (which was amazing 🥰), but this PR is still looking for feedback. I know 4.0 is getting closer…

dgkf pushed to main at dgkf/blender 2023-07-16 05:22:10 +02:00
a1a08610b6 Paint: Fix drawing delay bug with paint modes
3478093183 GHOST: Bump OpenGL minimum version to 4.3
35e398ae7a Cleanup: more consistent variable names
831f40bf4a Fix: nested node group ids not stable when grouping/ungrouping
87fc14e52d Fix UV pin invert being used for P/Alt-P shortcuts
Compare 1776 commits »
dgkf pushed to 108107-unified-mesh-props at dgkf/blender 2023-07-16 05:20:27 +02:00
05a691777d merging main; removing unused variables
a1a08610b6 Paint: Fix drawing delay bug with paint modes
3478093183 GHOST: Bump OpenGL minimum version to 4.3
35e398ae7a Cleanup: more consistent variable names
831f40bf4a Fix: nested node group ids not stable when grouping/ungrouping
Compare 1777 commits »
dgkf pushed to 108107-unified-mesh-props at dgkf/blender 2023-07-16 03:45:36 +02:00
89a3b1086b format; remove commented code and TODO notes
dgkf created pull request blender/blender#110156 2023-07-16 03:42:58 +02:00
Unifying sculpt, weight paint & vertex paint symmetry options under mesh properties
dgkf pushed to 108107-unified-mesh-props at dgkf/blender 2023-07-16 01:17:04 +02:00
d6047d6fff port toolbar mapping to use mesh attribute
dgkf pushed to 108107-unified-mesh-props at dgkf/blender 2023-07-11 04:09:20 +02:00
f2cb21de6e moving tile, tile_offset, symmetry, symmetry feathering, radial_symmetry to mesh data
dgkf commented on issue blender/blender#108107 2023-06-01 04:39:24 +02:00
Update sculpt mode symmetry options as properties of meshes

@JosephEagar and @JulienKaspar - Just following up to see if I can get some eyes on this work-in-progress. See last comment for some description of where I'm at.

Hoping to get confirmation/cour…

dgkf commented on issue blender/blender#108107 2023-05-29 05:08:57 +02:00
Update sculpt mode symmetry options as properties of meshes

Hi @JosephEagar and @JulienKaspar, just following up with a small progress update and looking for feedback and make sure I'm heading in the right direction.

I've only tackled the `tool_settings.…

dgkf created branch 108107-unified-mesh-props in dgkf/blender 2023-05-29 04:47:45 +02:00
dgkf pushed to 108107-unified-mesh-props at dgkf/blender 2023-05-29 04:47:45 +02:00
6e1457e857 unifying deform lock settings in sculpt symmetry menu under mesh data