Relative remapping of locations #7
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Remapping position can be very useful if you want to remap locations from rig to rig or from points to a rig. I've been using this concept quiet a lot but it's not super intuitive to use.
From Origin: The previous location in the chain to remap
From Destination: The location to actually remap
To Origin: The location of the origin to remap to (b.e. a bone head)
To Destination: The location of the destination to remap to (b.e. a bone tail)
Result: The designated location based on the target origin and destination
The main goal of this setup is to remap a locations relative from an origin to bones of an arbitrary rig. As rigs have different setups, using bones directly usually leads to issues as the bone chains may consist of an arbitrary amount of bones.
Checkout
From your project repository, check out a new branch and test the changes.