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VSE: Fix crashes adding freeze-frames to segments
John Kiril Swenson
created branch vse-fix-freezeframe-crash in eliphaz/blender
2024-07-01 05:41:53 +02:00
John Kiril Swenson
pushed to vse-fix-freezeframe-crash at eliphaz/blender
2024-07-01 05:41:53 +02:00
357c25a1d2
VSE: Fix crashes adding freeze-frames to segments
350b8047c6
Extensions: move the wheel_manager out of the extensions add-on
VSE: Fix retiming menu polling
John Kiril Swenson
created branch vse-fix-retiming-polling in eliphaz/blender
2024-07-01 05:10:08 +02:00
John Kiril Swenson
pushed to vse-improve-reset-retiming at eliphaz/blender
2024-07-01 04:20:59 +02:00
2682252256
Add check to make sure retiming is allowed
John Kiril Swenson
pushed to vse-fix-unallowed-retiming-crashes at eliphaz/blender
2024-07-01 04:16:13 +02:00
832527323e
Add checks for
retiming_show
operator
John Kiril Swenson
pushed to vse-fix-unallowed-retiming-crashes at eliphaz/blender
2024-07-01 03:38:17 +02:00
e711032ad8
Fix typo
VSE: Fix retiming unallowed strip type crashes
John Kiril Swenson
created branch vse-fix-unallowed-retiming-crashes in eliphaz/blender
2024-07-01 03:33:00 +02:00
John Kiril Swenson
pushed to vse-fix-unallowed-retiming-crashes at eliphaz/blender
2024-07-01 03:33:00 +02:00
4b8d38c103
VSE: Fix retiming unallowed strip type crashes
John Kiril Swenson
pushed to vse-improve-reset-retiming at eliphaz/blender
2024-07-01 03:07:04 +02:00
0f3b3fb10d
Move
retiming_key_overlap
to Retiming Reset
VSE: Standardize reset retiming operator
John Kiril Swenson
created branch vse-improve-reset-retiming in eliphaz/blender
2024-07-01 02:39:58 +02:00
John Kiril Swenson
pushed to vse-improve-reset-retiming at eliphaz/blender
2024-07-01 02:39:58 +02:00
880818f90c
VSE: Standardize reset retiming operator
549024b1cc
Fix: EEVEE: Broken shadows
783fa03d9a
Fix #122651: USD Export: Use solid color texture for DomeLights
53cb73ecea
Fix: EEVEE: Depth Of Field: Tile artifact on noisy input
49491bc541
Fix: EEVEE: Light: Invalid read in Shadow Setup shader
John Kiril Swenson
pushed to vse-preview-snapping-clean at eliphaz/blender
2024-06-28 23:46:17 +02:00
731fa12ad9
Merge branch 'main' into vse-preview-snapping-clean
4162aeee5f
Fix: Sculpt: Incorrect undo behavior with modifiers and new brush code
0d6148c514
Cleanup: Fix assert test in BMesh sculpt brush code
0714795765
Sculpt: Improve base mesh area/normal sampling performance
5643132c08
Refactor: Sculpt: Specialize area/normal sampling loops per PBVH type
Add snapping in VSE Preview
@iss PR should be good to merge now, since there's an ongoing discussion for enum style, any issues w/ codestyle can be resolved…
Add snapping in VSE Preview
For now I've removed the typedef
to move away from the C syntax and conform with the other enums present in transform.hh
. Since there's already [ongoing discussion regarding macro style](https:…
John Kiril Swenson
pushed to vse-preview-snapping-clean at eliphaz/blender
2024-06-26 22:31:14 +02:00
05f0f1a827
Remove typedef in eSnapDir enum