VSE: Standardize reset retiming operator #123973
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Reference: blender/blender#123973
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Delete Branch "eliphaz/blender:vse-improve-reset-retiming"
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Every retiming operator works on selected items -- either just selected
retiming keys or retiming keys and selected strips. However, the reset
retiming operator only works on the active strip.
This patch standardizes the behavior so that reset works the same
way as the other retiming operators: All selected strips or strips
associated with selected retiming keys have their retiming reset.
This gives more control to the user to reset many strips' retiming in bulk.
retiming_key_overlap
to Retiming Reset 0f3b3fb10dThe reset retiming operator is not supposed to run when "retiming mode" (some key is selected) is active.
I would make this run purely on normal selection. IMO key selection is bad and error prone proxy to strip selection. Also not sure if this would be beneficial for any workflow.
True, I've made the changes.
It may not make much of a difference but by standardizing the behavior hopefully it can be a little less confusing to new users, and give the ability to reset two+ strips at once without much headache. When trying out this operator for the first time I couldn't quite figure out which strips it was targeting since the behavior was different than other retiming ops.