John Kiril Swenson eliphaz
  • Joined on 2021-06-11
John Kiril Swenson created pull request blender/blender#122759 2024-06-05 06:43:19 +02:00
WIP: Add snapping in VSE Preview
John Kiril Swenson pushed to vse-preview-snapping-clean at eliphaz/blender 2024-06-05 06:31:54 +02:00
9807d45d89 Tweak RNA and UI
d1caf9a2f5 Create initial versioning code
9871f323bd Add snapping in VSE Preview
f3f05f945c Cycles: Add missing make_uintX definitions for Metal
79ddd07e76 Cleanup: Formatting
Compare 10 commits »
John Kiril Swenson created branch vse-preview-snapping-clean in eliphaz/blender 2024-06-05 06:31:54 +02:00
John Kiril Swenson pushed to vse-preview-snapping at eliphaz/blender 2024-06-05 05:40:53 +02:00
John Kiril Swenson pushed to vse-preview-snapping at eliphaz/blender 2024-06-05 05:27:09 +02:00
6d4a24ff9f Tweak RNA and UI
6d61ee2e65 Cycles: Add missing make_uintX definitions for Metal
99a4229f8e Cleanup: Formatting
40ea85e177 Cycles: Implement blue-noise dithered sampling
6d7b161ec0 Cleanup: simplify computation in Cycles area light sampling
Compare 386 commits »
John Kiril Swenson created pull request blender/blender#122638 2024-06-02 22:58:09 +02:00
UI: Fix polling in sequencer preview overlays
John Kiril Swenson created branch vse-overlay-polling in eliphaz/blender 2024-06-02 22:31:48 +02:00
John Kiril Swenson pushed to vse-overlay-polling at eliphaz/blender 2024-06-02 22:31:48 +02:00
084850f01b UI: Fix polling in sequencer preview overlays
81c5e42ec5 Cleanup: BLI: Support IndexMask as universe for mask complement
4a117f3116 Extensions: add popover to filter by tags
5e462135f3 Extensions: avoid redundant conversion the new manifest to bl_info
ab5f8d9f3a Fix #122491: DOF pick in context menu grayed out
Compare 10 commits »
John Kiril Swenson commented on pull request blender/blender#122349 2024-05-30 19:44:00 +02:00
WIP: (Old) Add snapping in VSE Preview

@linen do you need someone to review/look/test this code, or is it still WIP?

Still working on it. Will request reviewers when I'm done.

For me, the most useful thing would be to snap…

John Kiril Swenson created pull request blender/blender#122349 2024-05-28 03:46:25 +02:00
WIP: Add snapping in VSE Preview
John Kiril Swenson pushed to vse-preview-snapping at eliphaz/blender 2024-05-28 03:45:19 +02:00
92536029dd Create initial versioning code
486c755239 Add snapping in VSE Preview
81a6eb2118 Fix #121789: Viewer node crash with matrix socket type
0dd61a9dc6 Fix #122293: Hidden edges affect incorrect loose edge indices
71b0e9d92a UI: Don't refresh searchbox region blocks on text input
Compare 10 commits »
John Kiril Swenson created branch vse-preview-snapping in eliphaz/blender 2024-05-28 03:45:19 +02:00
John Kiril Swenson commented on pull request blender/blender#121591 2024-05-12 22:45:13 +02:00
UI: Sequencer Overlays popover layout improvements

I don't think that there is a clear binary choice in either case here. In order for a checkbox to be completely unambiguous, there needs to only be two possibilities and disabling the checkbox…

John Kiril Swenson commented on pull request blender/blender#121591 2024-05-11 21:06:41 +02:00
UI: Sequencer Overlays popover layout improvements

image As I understand that this was born as an enum, and here the enum is displayed as radio buttons, but from a user perspective it…

John Kiril Swenson deleted branch vse-markers-snap from eliphaz/blender 2024-05-04 05:14:01 +02:00
John Kiril Swenson pushed to vse-markers-snap at eliphaz/blender 2024-04-19 20:11:21 +02:00
e433ffbfe5 Merge remote-tracking branch 'origin/main' into vse-markers-snap
192d0790eb Tests: Update render references for EEVEE/Workbench/Storm
2736446d65 Fix #119999: RNA copy failure due to improper handling of unset dynamic RNA properties.
c450200873 Fix: EEVEE-Next: Fix wrong space transformation for default thickness
7f5dd29abd Subdiv: Make OpenSubdiv_TopologyRefiner into a C++ class
Compare 28 commits »
John Kiril Swenson commented on pull request blender/blender#120450 2024-04-19 04:06:10 +02:00
VSE: Implement Snapping to Markers

Thanks for patch! Code seems mostly fine, I was thinking whether it would not be better to draw thick dashed line in this case. Not sure if that would be obvious, or even necessary to be able to…

John Kiril Swenson pushed to vse-markers-snap at eliphaz/blender 2024-04-19 03:59:31 +02:00
99dee3042a Add header file to versioning_400.cc
John Kiril Swenson commented on pull request blender/blender#120450 2024-04-19 03:13:57 +02:00
VSE: Implement Snapping to Markers

Sounds good! I have made it const.

John Kiril Swenson pushed to vse-markers-snap at eliphaz/blender 2024-04-19 03:13:10 +02:00
b8e3084b86 Address code review for VSE marker snapping