Bolt Factory: Holes in geometry with different number of subdisivions #4
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Originally blender/blender-addons#84071 from John
(see original for discussion, files and images)
System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: AMD Radeon RX 5700 XT ATI Technologies Inc. 4.5.14757 Core Profile Context 20.12.1 27.20.14501.28009
Blender Version
Broken: version:
2.92.0
2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: blender/blender@0f45cab862
2.90.1
Worked: Never?
Addon Information
Name: BoltFactory (0, 4, 0)
Author: Aaron Keith
Short description of error
The Bolt Factory add-on produces non-manifold meshes with holes in between bolt head and bit.
Exact steps for others to reproduce the error
Enable the Bolt Factory add-on
Create a bolt.
Set the Head to anything other than Hex.
Set the Bit Type to anything other than None.
Increase or decrease the Div count
Observe the edge loop between the head and bit. Switch into edit mode, deselect everything and use Select > Select All by Trait > Non Manifold to see the problematic edge loop more clearly.
Bolt example.blend