Raul Fernandez Hernandez farsthary
  • Joined on 2008-06-18
Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-05-17 23:01:55 +02:00
f0c7cbd9ff possible fix
Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-05-17 19:37:47 +02:00
31560ca26a Cleanup: Shorten & cleanup names in paint_mask.cc
1456dafa27 Windows: Use COM smart pointers in WASAPI plugin
e30893e3c2 Fix #121410: Break liboverride hierarchies on Scene IDs.
e85ef6add2 LibOverride: Refactor: de-duplicate 'is part of the hierarchy' checks.
f6441bdd92 Fix #121410: Prevent diffing of Scene's tool settings.
Compare 51 commits »
Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-05-15 23:03:28 +02:00
1036d9bdb2 Cycles: Use blender's use_shadow RNA property
1391b7de41 UI: Loop Cut Status Display
bef05382a0 Fix #121765: Default Separator for Pie Menu Should be UI_BTYPE_SEPR
eab9e05773 Extensions: Update repository listing after enabling Blender repository
d64544a32f Fix: EEVEE-Next: ShaderKey subpass overlap
Compare 69 commits »
Raul Fernandez Hernandez approved blender/blender#121816 2024-05-15 23:01:40 +02:00
Libs: Enable threads support for FFTW library

Dependencies successfully built and installed to .../blender-git/lib/macos_arm64.

Raul Fernandez Hernandez approved blender/blender#121702 2024-05-15 17:34:41 +02:00
deps: USD 24.05

tested and on my side (MBA M1) compiles correctly

Raul Fernandez Hernandez commented on pull request blender/blender#121702 2024-05-15 17:34:40 +02:00
deps: USD 24.05

nit: git apply patch

Raul Fernandez Hernandez commented on issue blender/blender#95419 2024-05-14 19:07:01 +02:00
sculpt mode: invert visible hides all faces with Multires modifier

looking into the potential causes, initially I thought it was caused by a race condition in the static void grid_hide_update() but that was a red herring. It's likely an incorrect draw buffer…

Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-05-13 22:30:23 +02:00
68de483bf3 Fix: Ray Portal BSDF changing sd->flag when closure is not allocated
fccdf7da0c Refactor: GPv3: Paste keyframes operator
e72c47751d EEVEE-Next: UI Shadow Resolution Limit
65f05f4284 Cleanup: GPv3: Remove unnecessary layer group API functions
7006eb4805 Cleanup: GPv3: Rename add_layer to duplicate_layer
Compare 73 commits »
Raul Fernandez Hernandez pushed to main at farsthary/.profile 2024-05-11 04:40:56 +02:00
b7c290166d update
Raul Fernandez Hernandez pushed to main at blender/blender 2024-05-11 04:39:48 +02:00
1953f3cd51 Fix #121605: MacOS Crashes on Desktop with shortcut to non-mounted (and non-mountable) drive
Raul Fernandez Hernandez closed issue blender/blender#121605 2024-05-11 04:39:46 +02:00
Blender shows no items on Desktop and then crashes when selecting another folder in MacOS
Raul Fernandez Hernandez merged pull request blender/blender#121673 2024-05-11 04:39:45 +02:00
Fix #121605: MacOS Crashes on Desktop with shortcut to non-mounted (and non-mountable) drive
Raul Fernandez Hernandez commented on issue blender/blender#95419 2024-05-10 18:34:30 +02:00
sculpt mode: invert visible hides all faces with Multires modifier

I have a potential fix, will update soon ;)

Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-05-10 18:33:26 +02:00
9b5f0cb8a2 GPv3: Drag & drop for layer groups
7b4232e8aa Compositor: Move Execution Mode and Precision from bNodeTree to Scene
52de90d06b Cleanup: redundant namespace, naming, span instead of array ref
40a739e800 Cleanup: Formatting
de037ce3b5 GPv3: Add API functions for active group
Compare 74 commits »
Raul Fernandez Hernandez created branch fix-multires-hide in farsthary/blender 2024-05-10 18:32:58 +02:00
Raul Fernandez Hernandez pushed to fix-multires-hide at farsthary/blender 2024-05-10 18:32:58 +02:00
9b93438485 wip: exploratory fix
9b5f0cb8a2 GPv3: Drag & drop for layer groups
7b4232e8aa Compositor: Move Execution Mode and Precision from bNodeTree to Scene
52de90d06b Cleanup: redundant namespace, naming, span instead of array ref
40a739e800 Cleanup: Formatting
Compare 10 commits »
Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-05-10 03:07:19 +02:00
2415380061 USD Export: Adding the ability to choose Stage Up Axis at export time.
8b626c2d79 Fix: EEVEE-Next: Broken punctual shadows lod bias
c36f09e7f7 Fix: EEVEE-Next: Volume probe data clipping not starting from 0
96ee9e8044 EEVEE-Next: Display surfel density cube
d9945a218f Fix: EEVEE-Next: Wrong minimum value for volume probe surfel density
Compare 37 commits »
Raul Fernandez Hernandez commented on issue blender/blender#95419 2024-05-08 17:02:00 +02:00
sculpt mode: invert visible hides all faces with Multires modifier

Thanks! I could repro without Invert Visible operator. Investigating now, Is related to visibility and multires but at least we can rule out invert as not the root cause

Raul Fernandez Hernandez commented on issue blender/blender#95419 2024-05-08 06:43:18 +02:00
sculpt mode: invert visible hides all faces with Multires modifier

In such case this seems to be working now, in Blender 4.1 Invert visible behaves correctly. I think this bug can be closed.