Raul Fernandez Hernandez farsthary
  • Joined on 2008-06-18
Raul Fernandez Hernandez pushed to displacement_smear_fix at farsthary/blender 2024-05-30 15:49:40 +02:00
eeb6d50819 feedback
Raul Fernandez Hernandez commented on pull request blender/blender#122453 2024-05-29 21:05:31 +02:00
Fix #86114: Multires Displacement Smear brush + Dyntopo Error

Thanks! will update the fix asap

Raul Fernandez Hernandez pushed to main at farsthary/.profile 2024-05-29 20:52:33 +02:00
90f855a159 update
Raul Fernandez Hernandez created pull request blender/blender#122453 2024-05-29 20:49:07 +02:00
Fix #86114: Multires Displacement Smear brush + Dyntopo Error
Raul Fernandez Hernandez pushed to displacement_smear_fix at farsthary/blender 2024-05-29 20:45:51 +02:00
Raul Fernandez Hernandez pushed to displacement_smear_fix at farsthary/blender 2024-05-29 20:42:47 +02:00
81a6eb2118 Fix #121789: Viewer node crash with matrix socket type
0dd61a9dc6 Fix #122293: Hidden edges affect incorrect loose edge indices
71b0e9d92a UI: Don't refresh searchbox region blocks on text input
98c92b9033 Fix more potential crashes when refreshing certain popups
Compare 10 commits »
Raul Fernandez Hernandez created branch displacement_smear_fix in farsthary/blender 2024-05-29 20:42:46 +02:00
Raul Fernandez Hernandez pushed to main at blender/blender 2024-05-29 06:03:11 +02:00
8182ebd4d2 Fix #95419: Sculpt: Invert visible hides all faces with Multires modifier
Raul Fernandez Hernandez deleted branch grids_visibility_fix from farsthary/blender 2024-05-29 06:03:10 +02:00
Raul Fernandez Hernandez closed issue blender/blender#95419 2024-05-29 06:03:09 +02:00
sculpt mode: invert visible hides all faces with Multires modifier
Raul Fernandez Hernandez merged pull request blender/blender#121929 2024-05-29 06:03:08 +02:00
Fix #95419: Sculpt: Invert visible hides all faces with Multires modifier
Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-05-27 21:02:03 +02:00
908552e5f3 Fix #122300: F3 crash (missing null check in recent image operator poll)
e7fc8d5d64 Fix: EEVEE-Next: Incorect GGX reflection PDF
da4f84a416 Fix: Reduce compilation warnings
4708e9ec6d Fix #114780: Cycles: Principled Chiang Hair importance sampling correction
7911e2614f Cleanup: remove redundant check in image as planes
Compare 159 commits »
Raul Fernandez Hernandez pushed to grids_visibility_fix at farsthary/blender 2024-05-27 17:42:57 +02:00
0ad476c92e feedback
Raul Fernandez Hernandez pushed to main at farsthary/.profile 2024-05-27 07:06:46 +02:00
bd33b8782c update
Raul Fernandez Hernandez pushed to main at farsthary/.profile 2024-05-27 07:05:53 +02:00
18ea04c9cb update
Raul Fernandez Hernandez commented on issue blender/blender#86114 2024-05-23 22:49:41 +02:00
Multires Displacement Smear brush + Dyntopo Error

I could repro the crash on current main, will start investigating it

Raul Fernandez Hernandez pushed to main at farsthary/.profile 2024-05-23 22:24:17 +02:00
9d7d2965b1 update
Raul Fernandez Hernandez commented on pull request blender/blender#121835 2024-05-23 18:11:42 +02:00
Sculpt: Start data-oriented refactor for draw brush

If both calc_distance_falloff() and calc_brush_strength_factors() modify influence factors based on the distance from the brush cursor and various other settings, what's the main functional difference?