GPU: GLSL-C++ compilation stubs #4

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Clément Foucault wants to merge 38 commits from glsl-cpp-stubs-2 into glsl-include

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@ -590,6 +590,6 @@ int gpu_ViewportIndex;
void discard;
/* TODO(fclem): Should be in a lib instead of being impemented by each backend. */
bool is_zero(vec2 A) {}
bool is_zero(vec3 A) {}
bool is_zero(vec4 A) {}
bool is_zero(vec2) {}
bool is_zero(vec3) {}
bool is_zero(vec4) {}