forked from blender/blender
GPU: GLSL-C++ compilation stubs #4
@ -28,8 +28,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef GPU_SHADER
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
@ -728,5 +726,3 @@ void groupMemoryBarrier() {}
|
||||
/* clang-format on */
|
||||
|
||||
/** \} */
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user