forked from blender/blender
GPU: GLSL-C++ compilation stubs #4
@ -726,3 +726,13 @@ void groupMemoryBarrier() {}
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/* clang-format on */
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/** \} */
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/* Include all shader shared files to that custom type definitions are available when create infos
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* macros are included. */
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#include "GPU_shader_shared.hh"
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#include "draw_common_shader_shared.hh"
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#include "draw_shader_shared.hh"
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#include "eevee_shader_shared.hh"
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#include "overlay_shader_shared.h"
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#include "select_shader_shared.hh"
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#include "workbench_shader_shared.h"
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