Clément Foucault fclem
  • I'm pixel pusher.

  • Joined on 2014-07-09
Clément Foucault created pull request blender/blender#130294 2024-11-14 20:27:16 +01:00
Cleanup: EEVEE: Use unique handle
Clément Foucault pushed to cleanup-eevee-unique-handle at fclem/blender 2024-11-14 20:26:50 +01:00
68c6c345fb Cleanup: EEVEE: Use unique handle
Clément Foucault created branch cleanup-eevee-unique-handle in fclem/blender 2024-11-14 20:26:50 +01:00
Clément Foucault closed issue blender/blender#101619 2024-11-14 19:39:39 +01:00
Workbench-Next
Clément Foucault commented on pull request blender/blender#118903 2024-11-14 18:38:46 +01:00
EEVEE-Next: Viewport pixel size with up-scaling

@AdamJanz this is already reported and will be fixed in 4.4. See #124013.

Gentle reminder that pull requests are not the place to reply with bug report after they are merged.

Clément Foucault opened issue blender/blender#130291 2024-11-14 18:33:59 +01:00
DRW: Instancing optimization
Clément Foucault created pull request blender/blender#130290 2024-11-14 18:31:31 +01:00
DRW: Make manager and passes allow range of handles
Clément Foucault pushed to draw-handle-range at fclem/blender 2024-11-14 18:30:44 +01:00
3626b1a5f9 DRW: Make manager and passes allow range of handles
db0db40efb Fix #130232: Overlay Next: Relationship Lines on Instances
6c3ac28eb3 Nodes: Slightly improve editor drawing performance with large node trees
9ad9984611 GPU: Fill uninitialized buffers with poison values
272403a6cb Vulkan: Remove empty attachments
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Clément Foucault created branch draw-handle-range in fclem/blender 2024-11-14 18:30:43 +01:00
Clément Foucault pushed to main at blender/blender 2024-11-14 16:12:03 +01:00
db0db40efb Fix #130232: Overlay Next: Relationship Lines on Instances
Clément Foucault closed issue blender/blender#130232 2024-11-14 16:12:01 +01:00
Overlay Next: Relationship Lines on Instances
Clément Foucault commented on issue blender/blender#130026 2024-11-14 13:13:49 +01:00
Selection Outline: Incompatibility with the requirements for displaying thin geometry

The Overlay-Next project is not meant to add changes to the Overlays behavior (only fix some oversights). Changing this outline drawing would be a much deeper change.

And this as for changing…

Clément Foucault commented on pull request blender/blender#129170 2024-11-14 12:56:41 +01:00
DRW: Add split visibility and command generation function

@Don-Hatch this isn't known. So please make a bug report. Given you identified the broken commit fixing the issue will be quite easy (I hope).

Clément Foucault commented on pull request blender/blender#128669 2024-11-14 12:52:07 +01:00
BLI: Optimize quaternion rotation routine

I remember that I didn't want to use this one for compatibility reason with the old code.

If this "optimisation" changes the behaviour, the PR title & description are wildly misleading,…

Clément Foucault pushed to glsl-cpp-compilation-4 at fclem/blender 2024-11-14 12:00:09 +01:00
9f07154bab Make workbench comp shaders compile
7852faf1d2 Make workbench frag shaders compile
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Clément Foucault created branch glsl-cpp-compilation-4 in fclem/blender 2024-11-14 00:39:59 +01:00
Clément Foucault pushed to glsl-cpp-compilation-4 at fclem/blender 2024-11-14 00:39:59 +01:00
7ca2be6ecd Make workbench vert shaders compile
d314544029 Make workbench libraries compile
58bfd91455 GPU: GLSL compilation as C++ for workbench static shaders
9396c8f388 Workbench: Replace usage of legacy GLSL libraries by new ones
c6e7cdbc57 Merge branch 'blender-v4.3-release'
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