Block a user
Clément Foucault
pushed to Fix_126364_modified_usage_flags_cause_tex_cache_misses at Jason-Fielder/blender
2024-11-07 14:21:51 +01:00
87c1472bd4
Style: Use trailing underscore for private variable
2a8effeab1
Fix #126364: Metal - modified texture usage flags causing cache misses. Authored by Apple: James McCarthy
dc04d9abc7
Fix (unreported): GPv3: Incorrect user count for drawing at index 0
59bc3f0959
Fix #129522: renaming sockets in node does not work for some types
0e0939b83f
Fix #129112: Asset shelf ignores double-click keymap item
Fix #126364: Metal: modified texture usage flags causing cache misses
I confirm it fixes the issue for me.
Clément Foucault
pushed to Fix_126364_modified_usage_flags_cause_tex_cache_misses at Jason-Fielder/blender
2024-11-07 14:18:54 +01:00
863390d0ff
Style: Use trailing underscore for private variable
Fix #129873: GPv3: Missing material name overlay
@ChengduLittleA please add a todo for 4.4 with overlay label to port this to overlay next.
Blender freezes permanently when pausing animation with multiframe on - macOS?
Fix #129183: Blender freezes permanently when pausing animation with multiframe on
Fix #129019: Prevent render engine changes while rendering
Ok looking deeper into this one. The issue is that the main thread is (apparently) destroying the current RenderEngine
(calling RE_engine_free
then engine_depsgraph_free
) which has a gpu…
Fix #124725: GPv3: Masked layers not rendered correctly with onion skinning
Would be nice to know when this is expected to happen. And if not, assert instead of early return.
Fix #129183: Blender freezes permanently when pausing animation with multiframe on
@blender-bot build
GPU: Add support for shader assert