Clément Foucault fclem
  • I'm pixel pusher.

  • Joined on 2014-07-09
Clément Foucault pushed to gpu-polyline-no-geom at fclem/blender 2024-10-22 23:09:48 +02:00
dc0e134d74 Implement support for int32 attributes
db5abef322 Fix memleak
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Clément Foucault pushed to gpu-polyline-no-geom at fclem/blender 2024-10-22 19:26:00 +02:00
9405374b26 Make it work
Clément Foucault pushed to gpu-polyline-no-geom at fclem/blender 2024-10-22 18:41:58 +02:00
3b34a02f10 Implement for Metal
Clément Foucault pushed to gpu-polyline-no-geom at fclem/blender 2024-10-22 17:30:49 +02:00
520cc44966 Fix memleak
2c601055b2 Implement IMM workaround
0a9c8300a3 Add workaround for batch API
fe6ce8764c Fix compilation in GLSL
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Clément Foucault commented on issue blender/blender#125827 2024-10-22 15:58:34 +02:00
'Combined' pass added no matter what, checkbox in Passes->Data is redundant

Disabling the combined pass will have a low impact on render time (but if scene is extremely simple, it might not be negligible). At best it will same the memory needed for the combined pass…

Clément Foucault created pull request blender/blender#129315 2024-10-21 22:28:13 +02:00
WIP: GPU: Move Polyline shader to primitive expansion
Clément Foucault created branch gpu-polyline-no-geom in fclem/blender 2024-10-21 22:27:09 +02:00
Clément Foucault pushed to gpu-polyline-no-geom at fclem/blender 2024-10-21 22:27:09 +02:00
27c03776eb GPU: Move Polyline shader to primitive expansion
c81745e4af Fix: Overlay: Shader test broken on Mac
79d468fe6b Cleanup: Use compile-time format string type for OBJ and PLY writing
db56bcdbe9 Merge branch 'blender-v4.3-release'
4a83a58c82 Fix: DRW: Make submit without manager sync still valid
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Clément Foucault pushed to main at blender/blender 2024-10-21 22:18:05 +02:00
c81745e4af Fix: Overlay: Shader test broken on Mac
Clément Foucault closed issue blender/blender#128172 2024-10-21 20:14:43 +02:00
GPU: Simplify Metal source processing
Clément Foucault commented on issue blender/blender#128172 2024-10-21 20:14:39 +02:00
GPU: Simplify Metal source processing

Everything has been tackled and is now part of glsl_preprocess.

Clément Foucault pushed to main at blender/blender 2024-10-21 19:19:50 +02:00
db56bcdbe9 Merge branch 'blender-v4.3-release'
5fff95f519 Fix: Grease Pencil: Add back support for stroke direction overlay
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Clément Foucault pushed to main at blender/blender 2024-10-21 19:17:30 +02:00
4a83a58c82 Fix: DRW: Make submit without manager sync still valid
Clément Foucault deleted branch fix-128079-4.2 from fclem/blender 2024-10-21 18:52:05 +02:00
Clément Foucault closed issue blender/blender#128079 2024-10-21 18:52:03 +02:00
Grease pencil stroke direction overlay missing on 4.3 (GPv3) and on Mac 4.2
Clément Foucault merged pull request blender/blender#129307 2024-10-21 18:51:59 +02:00
Fix #128079: Grease Pencil stroke direction overlay missing on 4.2 LTS
Clément Foucault pushed to blender-v4.2-release at blender/blender 2024-10-21 18:51:58 +02:00
2ebfbed8e8 Fix #128079: Grease Pencil stroke direction overlay missing on 4.2 LTS
Clément Foucault commented on issue blender/blender#128079 2024-10-21 18:50:15 +02:00
Grease pencil stroke direction overlay missing on 4.3 (GPv3) and on Mac 4.2

The fix has been identified and will be landed in 4.2.4.

Clément Foucault merged pull request blender/blender#128116 2024-10-21 18:47:36 +02:00
Fix: Grease Pencil: Add back support for stroke direction overlay
Clément Foucault pushed to blender-v4.3-release at blender/blender 2024-10-21 18:47:35 +02:00
5fff95f519 Fix: Grease Pencil: Add back support for stroke direction overlay