Block a user
Workbench Next: Sculpt Support
The feature masking here is not obvious nor safe (bool
could be different from 0/1). Prefer defining bool use_wire = features & SCULPT_BATCH_WIREFRAME != 0
and use as sculpt_batches_get_ex
argument.
Clément Foucault
deleted branch eevee-next-irradiance-cache from fclem/blender
2023-06-23 08:39:54 +02:00
EEVEE-Next: Irradiance Cache: Initial Implementation
d370e3ef4b
Merge branch 'main' into eevee-next-irradiance-cache
cd08a55a68
Fix compiler error caused by
9383d06688
9383d06688
Fix measure tool snapping to perpendicular while not dragging
f1fa2ecbf5
Fix 'Set Snap Base' not working with 'Face Project' or 'Face Nearest'
eeecc24014
Cleanup: BLI: Deduplicate bounds merging
Points not rendered when indices are higher than 67.5 million(roughly)
I think this has to do with this snippet:
int pointcloud_get_point_id()
{
return gl_VertexID / 32;
}
Basically, I reserve some bits inside the index buffer to store the point…
87bd956ea1
Merge branch 'main' into eevee-next-irradiance-cache
8d2d2d4620
GPU: Math: Add safe_rcp and safe_normalize to math libs
01e3b3c84a
Fix NaN in the Spherical Harmonic evaluation
8924f86930
Attempt to fix linking issue on linux
b1f7c87b99
Cleanup: Use const for UI coordinate conversion functions
EEVEE-Next: Irradiance Cache: Initial Implementation
I'm not sure about what you are suggesting. EEVEE_NEXT_LightBake
is never defined and is just here to hide eevee::LightBake
. Are you suggesting `using EEVEE_NEXT_LightBake = struct EEVEE_NEXT_L…
becf326283
Fix naming convention
e8943b3831
Fix clang-format issues
08df95c35c
Merge branch 'main' into eevee-next-irradiance-cache
16e187778b
Fix compiler warnings
b3f3b41d09
GPv3: Initial Layer Tree UI