Block a user
d99608eea5
Merge branch 'main' into glsl-preprocess-printf
e5166377ce
Fix building on windows
a30d3ad1d6
Fix wrong input string to the regex
1ca1855ca6
Merge branch 'blender-v4.3-release'
1458ba1d6c
Bump Linux libs
Fix #128827: GPv3: Bucket fill doesn't work on macOS
I would add a comment at the top explaining that the input is expected to be float4.
GPU: Move more linting and processing of GLSL to compile time
Well, nope, it depends on some changes in this branch.
912455c649
Merge branch 'main' into glsl-preprocess-printf
86f442df95
GPU: Make create info list not runtime generated
43d7558e5b
Anim: Remove 'Slotted Actions' experimental flag
74cb86aba4
Vulkan: Fix point shader mismatch in wavevform_draw_one
e943d8b0a4
EEVEE: Use imageLoad/StoreFast when possible
GPU: Make create info list not runtime generated
GPU: Move more linting and processing of GLSL to compile time
It was. But latest changes make it a bit unideal. So will extract the one that can be extracted. This one is part of them.
GPU: Move more linting and processing of GLSL to compile time
Yes, some of these commit can be extracted. I will do that.
GPU: Move more linting and processing of GLSL to compile time
No.
Will change the FIXME
into TODO
as this has been the case forever and doesn't have too much impact anyway.
GPU: Move more linting and processing of GLSL to compile time
Reminder that this PR was supposed to be landed in multiple commits.
EEVEE: Use imageLoad/StoreFast when possible