Block a user
blender crash when using real-time compositor w/ colorramp in cardinal or b-spline mode
I bet it is just a wrong default case. The default shouldn't have been marked as BLI_assert_unreachable()
as it should follow to the unoptimized version bellow.
Eevee-next: Use compute shader to clear clipmaps
You need to be careful here to avoid out of bound writes. Add a push constant with tilemaps_clip.size()
and use it to reject the threads.
Clément Foucault
pushed to eevee-next-init-shadow-clip-buffer at Jeroen-Bakker/blender
2023-03-08 23:35:56 +01:00
b161dab2de
Merge branch 'main' into eevee-next-init-shadow-clip-buffer
56d2298271
Fix #105435: Pause Win32 Auto-Focus During Text Entry
60f35207d4
Fix: Hide ".uv_seam" attribute in UI
27b9ce6ab6
Mesh: Avoid writing unnecessary attributes
1354e3108b
const_cast no longer needed for ntreeIsRegistered.
xylvier-patch-edge-width-max-value