Block a user
dc905e55ca
Merge branch 'main' into bli-math-rotation-cpp
a736f1d638
BLI: Math: Support more vector swizzling and add alignment static assert
63a05f1e18
Vulkan: Fix Shader Compilation Issues.
4823b80954
Try fixing int operator ambiguity
b1185da403
Fix #102843: Add UV Packer with O(nlogn) performance
BLI Math Vector: Make VecBase aware of alignment
06fb4acad5
Use casting function instead of typecast
7c96edeca5
Merge branch 'main' into bli-math-rotation-cpp
cb0848e8a2
Address review.
c26566ad27
Drivers: Introduce the Context Properties
4fb6e45b37
Curves: change default font offset from 1.0 to 0.0
xylvier-patch-edge-width-max-value
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xylvier-patch-edge-width-max-value
I guess this is ok. The max value of 5 for the outline is because of a limitation in the overlay engine. So this is fine.
#70267 Retopology Overlay
This is not a support ticket. I would suggest to make and link a devtalk.blender.org topic about this feature to gather user feedback.
EEVEE Next: Tag shadowmap usage for transparent object volumes
This is confusing since shadow_world_to_local
is a function. Also put backticks ` around code inside comments.