Clément Foucault fclem
  • I'm pixel pusher.

  • Joined on 2014-07-09
Clément Foucault commented on pull request blender/blender#104941 2023-03-08 11:23:20 +01:00
Rotation C++ API
Clément Foucault pushed to bli-math-rotation-cpp at fclem/blender 2023-03-08 11:22:38 +01:00
dc905e55ca Merge branch 'main' into bli-math-rotation-cpp
a736f1d638 BLI: Math: Support more vector swizzling and add alignment static assert
63a05f1e18 Vulkan: Fix Shader Compilation Issues.
4823b80954 Try fixing int operator ambiguity
b1185da403 Fix #102843: Add UV Packer with O(nlogn) performance
Compare 83 commits »
Clément Foucault pushed to main at blender/blender 2023-03-08 11:21:16 +01:00
a736f1d638 BLI: Math: Support more vector swizzling and add alignment static assert
Clément Foucault opened issue blender/blender#105559 2023-03-08 10:41:39 +01:00
BLI Math Vector: Make VecBase aware of alignment
Clément Foucault commented on pull request blender/blender#104941 2023-03-08 09:54:28 +01:00
Rotation C++ API
Clément Foucault pushed to bli-math-rotation-cpp at fclem/blender 2023-03-08 09:54:13 +01:00
e7a8c4a4da try fix msvc
Clément Foucault commented on pull request blender/blender#104941 2023-03-08 09:38:24 +01:00
Rotation C++ API
Clément Foucault pushed to bli-math-rotation-cpp at fclem/blender 2023-03-08 09:38:09 +01:00
777953cec8 Try to fix MSVC compile error
Clément Foucault commented on pull request blender/blender#104941 2023-03-08 07:14:15 +01:00
Rotation C++ API
Clément Foucault pushed to bli-math-rotation-cpp at fclem/blender 2023-03-08 07:00:29 +01:00
06fb4acad5 Use casting function instead of typecast
7c96edeca5 Merge branch 'main' into bli-math-rotation-cpp
cb0848e8a2 Address review.
c26566ad27 Drivers: Introduce the Context Properties
4fb6e45b37 Curves: change default font offset from 1.0 to 0.0
Compare 593 commits »
Clément Foucault commented on pull request blender/blender#105544 2023-03-08 01:14:30 +01:00
xylvier-patch-edge-width-max-value

WIP means you still plan to add changes to this PR. Not WIP mean you request the reviewer attention since you consider you PR ready.

Please follow our commit title and message formatting…

Clément Foucault commented on pull request blender/blender#105547 2023-03-08 00:12:07 +01:00
Fix: No image GPU texture update for different requests

Better ask @Jeroen-Bakker to review this.

Clément Foucault approved blender/blender#105544 2023-03-07 23:51:44 +01:00
xylvier-patch-edge-width-max-value

I guess this is ok. The max value of 5 for the outline is because of a limitation in the overlay engine. So this is fine.

Clément Foucault commented on pull request blender/blender#104599 2023-03-07 23:26:23 +01:00
#70267 Retopology Overlay

This is not a support ticket. I would suggest to make and link a devtalk.blender.org topic about this feature to gather user feedback.

Clément Foucault commented on pull request blender/blender#104580 2023-03-07 15:40:22 +01:00
EEVEE Next: Tag shadowmap usage for transparent object volumes

This is confusing since shadow_world_to_local is a function. Also put backticks ` around code inside comments.

Clément Foucault commented on pull request blender/blender#105521 2023-03-07 15:16:35 +01:00
GPU: Refactor API for Clearing Storage Buffers

You forgot to change this.