Clément Foucault fclem
  • I'm pixel pusher.

  • Joined on 2014-07-09
Clément Foucault pushed to overlay-next at blender/blender 2023-02-10 20:27:08 +01:00
cdb9b6a041 Overlay-Next: Add support for empties
aff61bf5b4 Merge branch 'main' into overlay-next
7e0e07657c GPU: Cleanup GPU_batch.h documentation and some of the API for consistency
5c8edbd99b Cleanup: Move 6 sculpt-session-related files and header to C++
2cfc4d7644 Fix #104383: don't update declaration for clipboard copy
Compare 27 commits »
Clément Foucault commented on issue blender/blender#104444 2023-02-10 18:37:20 +01:00
Rotation C++ API

Every function not part of a class should go into the blender::math namespace. These would be defined inside BLI_rotation.hh whereas the types will be BLI_rotation_types.hh just like the…

Clément Foucault commented on issue blender/blender#104444 2023-02-10 13:34:19 +01:00
Rotation C++ API

@dr.sybren

I think this should be "A 'single 2D rotation' type is needed"

Corrected.

What do you mean with "2D rotation matrices" here, exactly?

The (realtime) compositor uses…

Clément Foucault pushed to overlay-next at blender/blender 2023-02-09 22:47:05 +01:00
968f5748c6 Merge branch 'main' into overlay-next
94d280fc3f EEVEE-Next: Shadows: Add global switch
9103978952 EEVEE-Next: Shadow: Fix issue with last merge
9c03a1c92f Fix Cycles link error with debug/asan builds after recent bugfix
a0f5240089 EEVEE-Next: Virtual Shadow Map initial implementation
Compare 2698 commits »
Clément Foucault pushed to main at blender/blender 2023-02-09 22:46:51 +01:00
7e0e07657c GPU: Cleanup GPU_batch.h documentation and some of the API for consistency
Clément Foucault pushed to main at blender/blender 2023-02-09 00:49:13 +01:00
94d280fc3f EEVEE-Next: Shadows: Add global switch
Clément Foucault pushed to main at blender/blender 2023-02-08 23:45:17 +01:00
9103978952 EEVEE-Next: Shadow: Fix issue with last merge
Clément Foucault pushed to main at blender/blender 2023-02-08 21:18:57 +01:00
a0f5240089 EEVEE-Next: Virtual Shadow Map initial implementation
Clément Foucault pushed to main at blender/blender 2023-02-08 20:01:45 +01:00
0ab3ac7a41 BLI: Math: Fix vector operator * with MutableMatView
Clément Foucault opened issue blender/blender#104472 2023-02-08 15:02:08 +01:00
Virtual Shadow Mapping
Clément Foucault commented on issue blender/blender#104444 2023-02-08 00:03:35 +01:00
Rotation C++ API

Tagging relevant people to start a discussion. @HooglyBoogly @JacquesLucke @Sergey @dr.sybren @mont29 @JulianEisel

Clément Foucault opened issue blender/blender#104444 2023-02-07 23:58:25 +01:00
Rotation C++ API
Clément Foucault commented on issue blender/blender#104280 2023-02-07 23:06:06 +01:00
Improve visualisation and manipulation of lights in the viewport

I personally prefer the filled option. However, not the way it is presented in the mockup. I think we could have a gradient that leaves the center of the light object more visible. The transparent…

Clément Foucault closed issue blender/blender#104390 2023-02-07 17:16:12 +01:00
Regression: Object selection in viewport is not working
Clément Foucault commented on issue blender/blender#104390 2023-02-07 17:16:10 +01:00
Regression: Object selection in viewport is not working

Fixed by 349350b30498b4ba8ceb42bc79a06b3168d1e0cb

Clément Foucault pushed to main at blender/blender 2023-02-07 16:45:50 +01:00
349350b304 Fix T104390: Regression: Object selection in viewport is not working