Block a user
c2e369f0f4
Merge branch 'main' into overlay-next-origin
d37eb7a998
Overlay-Next: Edit text
b721374e9b
Fix #127504: Layout panel missaligned in UI_DIR_UP popups
4e25dfb065
Overlay-Next: Mode Transfer
bb97d651aa
Cleanup: Remove unused variable
Overlay-Next: Edit text
510d75d58f
Merge branch 'main' into overlay-next-edit-text
b721374e9b
Fix #127504: Layout panel missaligned in UI_DIR_UP popups
4e25dfb065
Overlay-Next: Mode Transfer
bb97d651aa
Cleanup: Remove unused variable
cb6ed12ef1
Anim: Reuse action between related data
Fix: Overlay-Next: Grid2D tiles background and boundaries
Given the amount of draws there is for grids, using push_constant
for size and position is prefered for simplicity.
Fix: Overlay-Next: Grid2D tiles background and boundaries
Why do you need a 3x3 matrix? Can't that be just float3
?
Clément Foucault
deleted branch overlay-next-mode-transfer from fclem/blender
2024-09-13 18:39:51 +02:00
Overlay-Next: Mode Transfer
Clément Foucault
deleted branch overlay-next-mesh-edit-weight from fclem/blender
2024-09-13 17:02:08 +02:00
Overlay-Next: Edit Mesh: Weight display
Clément Foucault
deleted branch overlay-next-part-edit from fclem/blender
2024-09-13 17:01:14 +02:00
Overlay-Next: Particle Edit