Block a user
Overlay-Next: Fade
The optional parameter is a custom ID. It can be used for several purpose. The fact that it is used for selection is only for Overlay engine.
So default should be -1 (i.e. select_invalid_id
).
…
WIP: Overlay-Next: Sculpt
3b045b98ec
Overlay-Next: Sculpt
dc89c935fa
GPv3: Implement Wireframe batch
4948ade694
Overlay-Next: Edit-Mesh measurements
a434ead0d8
Cleanup: Sculpt: Rename BMesh data scatter/gather functions
d87aae2b06
Cleanup: Sculpt: Reorder data gathering functions in header
Draw: Batch shader compilation for image render
Lets merge this now. If we don't get much issues reported in the following weeks, we can hopefully backport this to 4.2.
Overlay-Next: Fade
Better put this part into a function of Manager
.
/* TODO(fclem): Deduplicate with other engine. */
const blender::Bounds<float3> bounds = bke::pbvh::bounds_get(*ob_ref.object->sc…
Clément Foucault
deleted branch grease-pencil-wireframe from fclem/blender
2024-09-06 16:50:44 +02:00
GPv3: Invisible stroke with wireframe shading in object Mode.
GPv3: Implement Wireframe batch
Overlay-Next: Edit-Mesh measurements
Fix #126463: EEVEE: wrong texture binding for Curves Info node
Why not move this to CurvesInfosBuf &alloc()
?