The problem is that in Draw Mode
you can paint vertex colors and not showing them depending on the viewport shading is very confusing.
This is also why mesh vertex paint mode ignores the…
It's intended that in draw mode we render the vertex colors even in solid render mode, because draw mode allows painting the vertex colors.
@PratikPB2123 I see, but the bug is not that it shows vertex colors in solid mode for paint modes. That is the intended behavior. I think the bug is in the rendering part.
I think this is expected and not a bug. current_frame()
needs to be called first and then the value can be inspected. The big reason for why this is a function now is because 1) it can fail and…
I'll take a look at this next week. This week I want to focus on fixes for 4.3 first. Thanks for the reminder though! 👍
My mistake, I'm still getting the hang of this. For future reference, bugfixes should target the release branch, and feature implementation should target main, is that right?
For features,…