Falk David filedescriptor
  • Grease Pencil developer at Blender.

  • Joined on 2017-01-04
Falk David pushed to blender-v4.3-release at blender/blender 2024-10-15 12:22:45 +02:00
39675bb0fb Fix: GPv3: Python: Setting attribute value always creates new attribute
Falk David commented on issue blender/blender#129049 2024-10-15 12:19:48 +02:00
GPv3: Solid mode doesn't render strokes correctly

The problem is that in Draw Mode you can paint vertex colors and not showing them depending on the viewport shading is very confusing.

This is also why mesh vertex paint mode ignores the…

Falk David commented on pull request blender/blender#128851 2024-10-15 11:51:44 +02:00
WIP: Fix #128680: Disable Default Vertex Color Display in Grease Pencil Paint Modes

It's intended that in draw mode we render the vertex colors even in solid render mode, because draw mode allows painting the vertex colors.

Falk David commented on issue blender/blender#129049 2024-10-15 11:50:24 +02:00
GPv3: Solid mode doesn't render strokes correctly

@PratikPB2123 I see, but the bug is not that it shows vertex colors in solid mode for paint modes. That is the intended behavior. I think the bug is in the rendering part.

Falk David commented on issue blender/blender#126627 2024-10-15 11:47:17 +02:00
GPv3: Console autocomplete not working

I think this is expected and not a bug. current_frame() needs to be called first and then the value can be inspected. The big reason for why this is a function now is because 1) it can fail and…

Falk David opened issue blender/blender#129049 2024-10-15 11:42:16 +02:00
GPv3: Solid mode doesn't render strokes correctly
Falk David pushed to blender-v4.3-release at blender/blender 2024-10-15 11:36:12 +02:00
f909bf2b13 Fix: GPv3: Add missing keymaps
Falk David merged pull request blender/blender#128705 2024-10-15 11:36:12 +02:00
Fix: GPv3: Add missing keymaps
Falk David closed issue blender/blender#107645 2024-10-15 11:34:38 +02:00
Selection Operators
Falk David closed issue blender/blender#123481 2024-10-15 11:34:18 +02:00
GPv3: Layer Merge Operator
Falk David created pull request blender/blender#129047 2024-10-15 11:31:46 +02:00
Fix: GPv3: Python: Writing to invalid properties doesn't raise exception
d9048462c6 Fix: GPv3: Python: Writing to invalid properties doesn't raise exception
2cfe69c07d Cycles: Fix error handling of BVH transfer to device
Compare 2 commits »
Falk David created pull request blender/blender#129044 2024-10-15 11:01:57 +02:00
Fix: GPv3: Python: Setting attribute value always creates new attribute
f92193c918 Fix: GPv3: Python: Setting attribute value always creates new attribute
44d0452a78 Cleanup: spelling in comments
9c36cfb4b8 Fix: Use error reports as indication of cancellation for some IO ops
feaa7bbbcc Fix #129013: Certain brushes can cause artifacts
3d40d6e188 Fix #128999: Smooth Surface brush doesn't update viewport
Compare 10 commits »
Falk David commented on pull request blender/blender#123353 2024-10-15 10:33:53 +02:00
Grease Pencil: Allow filtering layer groups in modifiers

I'll take a look at this next week. This week I want to focus on fixes for 4.3 first. Thanks for the reminder though! 👍

Falk David commented on pull request blender/blender#128955 2024-10-15 10:28:45 +02:00
GPv3: Fix crash when using build modifier with cyclic curves

My mistake, I'm still getting the hang of this. For future reference, bugfixes should target the release branch, and feature implementation should target main, is that right?

For features,…