Falk David filedescriptor
  • Grease Pencil developer at Blender.

  • Joined on 2017-01-04
Falk David commented on pull request blender/blender#130668 2024-11-21 14:19:55 +01:00
Refactor: Restructure object type conversion code

Ok I guess if it's the original comment it's fine to leave it.

Falk David commented on issue blender/blender#130570 2024-11-21 14:18:28 +01:00
Grease Pencil: Fill tool opacity low when freehanding with tablet (only with Wintab API)

Ok I think it would be better to do the simpler thing for now and use 100% opacity in process_start_sample.

Falk David commented on pull request blender/blender#130652 2024-11-21 14:05:22 +01:00
Fix #130570: Grease Pencil use average pressure to fill stroke

const is not needed in declaration.

Falk David commented on issue blender/blender#130570 2024-11-21 14:03:09 +01:00
Grease Pencil: Fill tool opacity low when freehanding with tablet (only with Wintab API)

How did it work in 4.2 ? If the strength in the brush setting has the pressure sensitivity on, does it do this averaging you talked about?

Falk David commented on issue blender/blender#130615 2024-11-21 14:01:36 +01:00
Regression: GP: Holding "control" key to erase no longer uses selected mode

I think the "Default Eraser" design is subject to change (apparently this was already changed for meshes). Currently, with the design that we have, this is expected behavior (to a bug). In order…

Falk David suggested changes for blender/blender#130668 2024-11-21 12:55:25 +01:00
Refactor: Restructure object type conversion code

Did a pass on this, but I think before moving further, we need regression tests for this.

Falk David commented on pull request blender/blender#130668 2024-11-21 12:55:24 +01:00
Refactor: Restructure object type conversion code

What is a mother-ball ?

Falk David commented on pull request blender/blender#130668 2024-11-21 12:55:23 +01:00
Refactor: Restructure object type conversion code

Leave any functional changes out of the refactor. This can be done in another PR.

Falk David commented on pull request blender/blender#130668 2024-11-21 12:55:22 +01:00
Refactor: Restructure object type conversion code

I would split this into convert_font_to_curves_legacy and convert_font_to_mesh where the latter calls convert_font_to_curves_legacy.

Falk David commented on pull request blender/blender#130668 2024-11-21 12:55:21 +01:00
Refactor: Restructure object type conversion code

Maybe get_object_for_conversion ? I don't think ensure_object_duplication is what this function is doing.

Falk David commented on pull request blender/blender#130668 2024-11-21 12:55:19 +01:00
Refactor: Restructure object type conversion code

Remove else after return.

Falk David commented on pull request blender/blender#130668 2024-11-21 12:55:18 +01:00
Refactor: Restructure object type conversion code

I think this function should be split. The goal is to have smaller functions rather than one function that tries to do multiple things at once.

Falk David commented on issue blender/blender#130570 2024-11-21 12:16:15 +01:00
Grease Pencil: Fill tool opacity low when freehanding with tablet (only with Wintab API)

I think the opacity is set to the strength of the draw tool.

Implementation wise, I think what we should do is similar to the way the eraser can be called from the draw tool. See `get_stroke_op…

Falk David commented on issue blender/blender#130616 2024-11-21 12:08:06 +01:00
GP v3 - Simplify Stroke Resampling commands gone in 4.3

Note that the adaptive sample is the one that was ported. Not sure why the other modes of the operator were not.

Falk David commented on issue blender/blender#130616 2024-11-21 12:07:02 +01:00
GP v3 - Simplify Stroke Resampling commands gone in 4.3

Yes, this is already on our list here: blender/blender#130518

Falk David commented on issue blender/blender#130597 2024-11-21 11:59:44 +01:00
Grease Pencil: Brush overlay radius not accurate for perspective projection

The actual radius attribute written to the curve geometry should not depend on the view at all

Yes, this is already the case for when the brush size is set to Scene (default).

The issue…