Falk David filedescriptor
  • Grease Pencil developer at Blender.

  • Joined on 2017-01-04
Falk David closed issue blender/blender#126814 2024-09-26 10:39:58 +02:00
Grease pencil: Outline tooltip
Falk David merged pull request blender/blender#127990 2024-09-26 10:39:55 +02:00
Cleanup: Grease Pencil: Correct stroke outline tooltip description
Falk David approved blender/blender#128162 2024-09-26 10:37:04 +02:00
Fix: Assert drawing GPv3 outline stroke

Thanks!

Falk David commented on issue blender/blender#128109 2024-09-25 18:45:43 +02:00
Material Selection Node is not working with Grease Pencil

Using separate geometry on grease pencil (spline or point domain) does work. image

I think using `Grease Pencil…

Falk David pushed to main at blender/blender 2024-09-25 16:48:22 +02:00
9ee00e3711 Fix #128119: GPv3: Modifier UI cleanups
Falk David closed issue blender/blender#128119 2024-09-25 16:48:20 +02:00
GPv3: Cleanup UI for modifiers
Falk David merged pull request blender/blender#128122 2024-09-25 16:48:19 +02:00
Fix #128119: GPv3: Modifier UI cleanups
Falk David commented on issue blender/blender#128109 2024-09-25 16:07:02 +02:00
Material Selection Node is not working with Grease Pencil

Ah right that would explain this. I guess the way to do this then would be to first convert to curves and then seperate by a selection?

Falk David commented on pull request blender/blender#128122 2024-09-25 16:06:16 +02:00
Fix #128119: GPv3: Modifier UI cleanups
Falk David opened issue blender/blender#128119 2024-09-25 15:13:55 +02:00
GPv3: Cleanup UI for modifiers
Falk David commented on issue blender/blender#125230 2024-09-25 11:41:54 +02:00
GPv3: Open a new scene after pin a material to brush, break material UI selector

This might be the best short term solution to the problem. But I have a question about this:

Technically it can, we do this with brush textures as well for example, but materials with their…

Falk David deleted branch geo-node-merge-layers from filedescriptor/blender 2024-09-25 11:07:21 +02:00
Falk David created branch geo-node-merge-layers in filedescriptor/blender 2024-09-25 11:05:02 +02:00
Falk David pushed to geo-node-merge-layers at filedescriptor/blender 2024-09-25 11:05:02 +02:00
54e65316bc Merge branch 'gpv3-allow-eval-geometry-to-contain-same-layer-name-mutiple-times' of projects.blender.org:filedescriptor/blender into gpv3-allow-eval-geometry-to-contain-same-layer-name-mutiple-times
338831f59e Merge branch 'main' into gpv3-allow-eval-geometry-to-contain-same-layer-name-mutiple-times
9b0160ffb6 Cleanup: GPv3: Share layer menu drawing code
407e18ed47 Anim: upgrade action group handling code to new API
02ebab57da Anim: add layered Action support to BKE_animdata_transfer_by_basepath
Compare 14 commits »
Falk David commented on issue blender/blender#127901 2024-09-25 10:59:06 +02:00
Grease Pencil 3: pasting a stroke (edit mode) to a layer with strokes that contain armature weights, it removes the weights of those strokes

I think the paste operator might just ignore vertex groups atm. :/