Paul genesis2303
  • Joined on 2021-02-24
Paul commented on issue blender/blender#104305 2023-03-02 15:29:55 +01:00
Crash when adding nodegroup asset in node editor (when large Asset Libraries are present)

@genesis2303 : does it also crash if you enable only a smaller Asset Library? How many files are in the libraries you have enabled?

I have quite a few files there, but in this library I got…

Paul commented on issue blender/blender#104305 2023-03-02 14:10:06 +01:00
Crash when adding nodegroup asset in node editor (when large Asset Libraries are present)

For me beta is crushing whenever I try to add any node assets via shift+a menu(I can go to folder and subfolder lvl, but it crush at the moment when I hover mouse to reveal directly nodegroup…

Paul commented on issue blender/blender#104730 2023-02-14 12:52:39 +01:00
UV operations skipped in alpha when using texture coordinate node.

Are you sure you can access the UV attribute this way? This seems to be how you get the active attribute, but not yours.

Well since 3,5 I sort of can I thought that this is new feature with…

Paul opened issue blender/blender#104730 2023-02-14 09:08:56 +01:00
UV operations skipped in alpha when using texture coordinate node.