I think so, but I it will be messy since I'm a bit messy with files removed some materials which I can't redistribute, rest should be fine mesh is from old free human generator. It's visible in…
I'm also not sure if denoising should work like that it basically makes metal very blurred and material difference between cycles and eevee is quite big due to it. Materials seems the most similar…
Metal seems to have some issue, noticed it yesterday. Cycles vs EEVEE.
I think node tools might have same issue as big libraries loading nodes had last year, but I had multiple issues here, trying it out both on Windows and Linux, on Windows removing my main junk…
Append reuse generates some extra copies, not sure if this is due to autosave or it just duplicates itself. I set it to link and seems to work better, but still It seems maybe bit slower than in…
Lag is noticable even if I use just set position node as tool to move plane with 4 vertices. I have this issue also on Windows, and I'd probably thought that it's my old specs fault, but here…
There you go, location rotation scale, everything is lagging once I go to new file.
Nodes (Made it hacky way since instances are not supported). I also tried to move file with tools to home drive, and it change nothing. Appended node tools are also laggy, so only way to use them…