I'll try to have a look this weekend. This looks like the Mesh input had NaNs in them, though, which would mean it was not Boolean's fault.
Yes, it would be possible for Boolean to check all…
It is still WIP. It has turned out to be harder than I expected to get over the finish line, but I am determined to finish so am actively working on it.
While you are waiting for the other review, one thing to think about and perhaps work on is what should go in the release notes for this change. We like to put documentation in the release notes…
Yes, please bring in these changes. Thanks for doing it! I'm waiting for Campbell to review this too, as he said he had some comments., but to me this is looking good to include in 4.1.
How hard would it be to do the same thing for vertex bevel weights? Hans stated that for consistency, we should probably do that too. I'm not sure how often people use vertex bevel weights -- I…
This generally looks fine to me, and makes a lot of sense given how it basically just allows changing a hard-coded property string.
Remove this line; you never used this result.
BKE_idtype.h
to Cpp header BKE_idtype.hh