UI: Implement JavaScript getOS function Windows platform architecture detection #104136
@ -56,7 +56,16 @@ function getOS() {
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function init() {
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// Check if the browser method 'navigator.userAgentData' is supported
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if (navigator.userAgentData && typeof navigator.userAgentData.getHighEntropyValues == 'function') {
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return initAsync();
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return (async function() {
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try {
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var value = await initAsync();
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console.log(value);
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// TODO: fix return returning undefined
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return value;
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} catch (error) {}
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})();
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} else {
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return initSync();
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}
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@ -65,13 +74,16 @@ function getOS() {
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// TODO: fix function async initAsync
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// Create function initAsync for browsers that support navigator.userAgentData (e.g. Chromium-based browsers)
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function initAsync() {
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return (async function() {
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try {
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// Init variable OS default
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var OS = "windows";
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/* Code modified from Microsoft's website.
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* https://learn.microsoft.com/en-us/microsoft-edge/web-platform/how-to-detect-win11#sample-code-for-detecting-arm-or-x86
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*/
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navigator.userAgentData.getHighEntropyValues(["architecture", "bitness"])
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.then(ua => {
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// Init variable OS default
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var OS = "windows";
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// Wait for and get the high entropy values from async method
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var ua = await navigator.userAgentData.getHighEntropyValues(["architecture", "bitness"]);
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// Check if the platform is Windows
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if (navigator.userAgentData.platform === "Windows") {
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@ -88,7 +100,8 @@ function getOS() {
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}
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return OS;
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});
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} catch (e) {}
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})();
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}
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// Create function initSync for browsers that don't support navigator.userAgentData (e.g. Gecko-based browsers)
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