QuickMenu vs QuickMenu #261
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Reference: infrastructure/extensions-website#261
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There's:
QuickMenu
Add-on QuickMenu
QuickMenu
Quick-Add/Mod & Quick-Cam.
Add-on by QiuMu
and
QuickMenu
https://github.com/passivestar/quickmenu
They are both extremely useful tools that do different things to different degrees.
I learned about QuickMenu (Passive Star (Github) from a Jimmy Gunawan video. As well as from PassiveStar (the creator):
https://www.youtube.com/watch?v=55Vju6LYL6M&pp=ygUdYmxlbmRlciBRdWlja01lbnUgUGFzc2l2ZVN0YXI%3D
https://www.youtube.com/watch?v=34eLOEDwG6c&pp=ygUdYmxlbmRlciBRdWlja01lbnUgUGFzc2l2ZVN0YXI%3D
I'm not sure if QuickMenu (PassiveStar) is in the somehwhere in the queue (awaiting approval) or approved or just missing for whatever reasons.
They're both apparently quite good tools doing different things.
That they're both named "QuickMenu" and can easily, I would think coexist, may be a bit of a problem, albeit, perhaps - minor.
I guess the point here is in the potential duplication. No one's fault. But, a head scratcher maybe?
I don't think @passivestar has published their add-ons on the Extensions platform yet, although I do see a
blender.manifest
file in the repo.The queue is public to everyone by the way https://extensions.blender.org/approval-queue/
But indeed their profile does not list any public extensions (I wish it would! Love their work).
That being said, I think both extensions could live next to each other. They do different things. "Quick Menu" is quite a generic name and bound to have conflicts eventually. Perhaps passivestar could grab the id
quickmenu
, since the other add-on isquick-menu
, but eventually we'll run out of alternatives for quick menus, they can only be so quick :DHi! Thanks for the tag!
Somebody has already brought to my attention that there's a quick menu on the extensions platform
If you're interested here's a short story of why I haven't submitted my addon to the platform:
The idea behind the addon was simple. I just wanted an improved "Quick Favorites" with submenus (hence the quick menu name) for quick access to a big variety of functions using only one hand (thanks to Blender's support for accelerator keys). It had a few useful operators of its own but it was still more of a UX/productivity addon. It changed with the release of Blender 4.0 because node tools made it much easier to make modeling tools, allowing me to make pretty much everything I ever wanted. It also has a couple of UV operators in python, some animation-related operators, and also some export-related operators were there in the past but then were ditched in favor of the new collection exporters in 4.2
The thing is, this addon was originally made with personal use in mind, and having a monolithic addon that does everything I need turned out to be super convenient because calling all operators follows the same UX path, the same type of hand motion. But to be honest I don't know how to "market" such an addon. It's too big and does too many things. Putting an addon onto the extensions platform is at least to some degree a statement of readiness to maintain and support the thing, but if I were to commit to that I'd first need to figure out what it is and what it isn't
I still hope for quick favorites to get an overhaul as I recently said on bluesky. If it did, not only it would make a big part of the functionality of my addon obsolete, it would also make the name of the addon obsolete. And I'm really looking forward to that because:
Edit: A relevant proposal for customizable quick favorites is here