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VSE: view > sequence render animation (bpy.ops.render.opengl) ignoring scene start frame
Ok, I don't have mac machine to check now, I can check next week.
3ccb7af62d
Implement retiming specific operators, new keyframe like gizmo drawing.
7a254099de
Merge branch 'main' into retiming-gizmos2
91ff6457be
Fix VSE ensuring handle adds duplicate handle.
1d847b2ee3
EEVEE: Restrict GPU_finish workaround to Nvidia OpenGL backend
b4709d840a
Implement moving handles
VSE: view > sequence render animation (bpy.ops.render.opengl) ignoring scene start frame
@mano-wii did you reproduce on Mac? seems to work fine on windows machine.
Freezing with Scale tool
My question is: Are the other laptop graphics (Intel HD Graphics 520, Intel HD Graphics 615, Intel UHD Graphics 620) competent to work with Blender or should I consider replacing the laptop…
Fix: VSE changing movie file does not change playback rate factor
WIP: VSE fps update temporary fix
WIP: VSE fps update temporary fix