0
0
forked from blender/blender
The official Blender project repository.
Go to file
Jesse Yurkovich e68897e117 Fix: prevent duplicate shader node links during USD import
When reading UsdPreviewSurface materials from USD files, duplicate links
between nodes would often result. This typically occurs between the
Image node and its upstream UV Mapping node, or between the Image node
and a downstream Separate RGB node. As processing progresses, we
de-duplicate the nodes themselves as each new input/output socket is
discovered. However, we would unconditionally add a link between the
nodes even if we've already added one.

Cycles will complain about this situation and it's obviously incorrect:
`Cycles shader graph connect: input already connected.`

As most UsdPreviewSurface material networks are all fairly small
(<10 links total) I'm not worried about the cost of counting the links
at this point.

Pull Request: blender/blender#130356
2024-11-16 04:12:07 +01:00
.gitea Issue template: Use bug label for Python API reports 2024-08-22 04:28:52 +02:00
.github Funding: Add FUNDING.yml to link to fund.blender.org on GitHub mirror 2024-07-31 10:03:57 +02:00
build_files Tests: Add sanity check test for Linux releases 2024-11-15 18:12:52 +01:00
doc Merge branch 'blender-v4.3-release' 2024-11-11 16:17:04 +01:00
extern Fix #129162: High idle CPU usage with PulseAudio in Linux 2024-10-29 16:19:07 +01:00
intern Fix: Cycles: Compiler warning 2024-11-15 15:24:49 +01:00
lib Libs: Update linux libs 2024-11-14 18:07:16 +01:00
locale I18N: Updated UI translations from git/weblate repository (b496e6d30b168f). 2024-11-11 11:43:47 +01:00
release Merge branch 'blender-v4.3-release' 2024-11-13 00:07:14 +01:00
scripts Merge branch 'blender-v4.3-release' 2024-11-15 12:11:33 +01:00
source Fix: prevent duplicate shader node links during USD import 2024-11-16 04:12:07 +01:00
tests Tests: Add sanity check test for Linux releases 2024-11-15 18:12:52 +01:00
tools Formatting 2024-11-14 18:48:22 +01:00
.clang-format ClangFormat: Remove unused sculpt macro exceptions 2024-11-12 00:44:24 +01:00
.clang-tidy Cleanup: match declaration names, avoid shadowing & clear trailing space 2024-10-03 12:12:08 +10:00
.editorconfig editorconfig: add HTML entry 2023-12-08 13:28:13 +11:00
.git-blame-ignore-revs Cleanup: add commit to .git-blame-ignore-revs 2023-05-03 20:31:11 +10:00
.gitignore Switch SVN to Git submodules using Git-LFS 2024-02-22 13:50:55 +01:00
.gitmodules Revert "Release cycle: Blender 4.3 Beta" 2024-10-02 12:35:26 +02:00
AUTHORS AUTHORS: add 1 new author (via override) 2024-10-29 14:43:10 +11:00
CMakeLists.txt Tests: Add sanity check test for Linux releases 2024-11-15 18:12:52 +01:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile make license: command to update the license file 2024-10-18 17:09:43 +02:00
make.bat make license: command to update the license file 2024-10-18 17:09:43 +02:00
pyproject.toml pyproject.toml: correct autopep8 configuration for 2.3.1 2024-10-16 20:55:03 +11:00
README.md Docs: Replace most wiki links with links to new developer docs 2024-01-18 16:49:38 +01:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.