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Fix #104906: GPU: Fix signed/unsigned mismatches in shader code
@fclem Since the code was introduced in your commit 125b2835897df83adb57271ed374e42d395a744a, would you be able to review this PR?
Fix #104906: GPU: Fix signed/unsigned mismatches in shader code
Thanks; I admittedly didn't look for an existing bug report :)
GPU: Fix signed/unsigned mismatches in shader code
cb997b592a
GPU: Fix signed/unsigned mismatches in shader code
2bd097a58d
Fix: Debug build failure and warnings after recent cleanup commit
4369627e71
Mesh: replace 'BKE_mesh_merge_verts' algorithm
8e50539f1b
Merge branch 'blender-v3.5-release' into main
a1f899754b
Fix #105106: inconsistent order of settings in 3D viewport shading popover