Johannes J. johannesj
  • Joined on 2014-01-03
Johannes J. commented on pull request blender/blender#120189 2024-04-09 19:46:00 +02:00
Cleanup: Mesh calculate edges file cleanup

This might cause an assertion failure:

Johannes J. commented on pull request blender/blender#111094 2023-08-13 19:11:59 +02:00
GPU: Fix signed/unsigned mismatches in shader code

This supersedes blender/blender#110490

The old PR had the "Eevee & Viewport" label, "3.6 LTS" milestone and "EEVEE & Viewport" project. I can't seem to add…

Johannes J. created pull request blender/blender#111094 2023-08-13 19:09:45 +02:00
GPU: Fix signed/unsigned mismatches in shader code
Johannes J. closed pull request blender/blender#110490 2023-08-13 19:08:49 +02:00
GPU: Fix signed/unsigned mismatches in shader code
Johannes J. commented on pull request blender/blender#110490 2023-08-13 19:08:47 +02:00
GPU: Fix signed/unsigned mismatches in shader code

I don't seem to be able to change the target branch (it keeps saying I edited the title …). Will close this PR and open a new one.

Johannes J. pushed to 20230726-signed-unsigned at johannesj/blender 2023-08-13 19:06:04 +02:00
c4ab752c13 GPU: Fix signed/unsigned mismatches in shader code
29930ef589 readfile: Move Object proxy validation code from lib_link to do_version.
282944caac CMake: revert use of CMAKE_INSTALL_PREFIX as it broke CPack on WIN32
6cd7eda1c6 Fix (unreported) wrong handling of depreacted non-Empty instantiating objects in readfile code.
44e3995cf5 Cleanup: Simplify 'expand' main loop in readfile code.
Compare 2490 commits »
Johannes J. commented on pull request blender/blender#110490 2023-08-12 20:24:40 +02:00
GPU: Fix signed/unsigned mismatches in shader code

@Jeroen-Bakker You wrote the original code (d6525e8d133b), maybe you could review this?

Johannes J. pushed to 20230726-signed-unsigned at johannesj/blender 2023-08-12 20:14:35 +02:00
bd70bef4be GPU: Fix signed/unsigned mismatches in shader code
934165f1c8 Fix #110372: Curve edit handles fixed in Metal backend
e8d1afb909 Fix #109799: Smooth (Gaussian) introduces stepping
2f2aecb507 Fix #109781: Linked datablocks are keyable
39d7f793f9 Fix #109460: vertex weight slider not working correctly (backported)
Compare 58 commits »
Johannes J. created pull request blender/blender#110490 2023-07-26 12:32:40 +02:00
GPU: Fix signed/unsigned mismatches in shader code
Johannes J. pushed to 20230726-signed-unsigned at johannesj/blender 2023-07-26 12:31:11 +02:00
328ce8ae16 GPU: Fix signed/unsigned mismatches in shader code
c284cfcd08 Docs: Update RNA to user manual url map
8bda729ef4 Release: Bump to 3.6.1 - release.
edc1a09966 Revert "Fix #109236: Split Edges node skips loose edges"
a8b82bd89e Fix Cycles HIP RT kernel not rebuilding on changes
Compare 10 commits »
Johannes J. created branch 20230726-signed-unsigned in johannesj/blender 2023-07-26 12:31:10 +02:00
Johannes J. commented on pull request blender/blender#106789 2023-04-11 13:35:18 +02:00
GPU: Use Same Type in Comparisons.

LGTM, works on my machine.

Johannes J. closed pull request blender/blender#106788 2023-04-11 11:35:07 +02:00
Fix #106432: Overlay: Fix signed/unsigned mismatches in edit_curve shaders
Johannes J. commented on pull request blender/blender#106789 2023-04-11 11:34:41 +02:00
GPU: Use Same Type in Comparisons.

0 -> 0u on line 33

Johannes J. commented on pull request blender/blender#106789 2023-04-11 11:33:47 +02:00
GPU: Use Same Type in Comparisons.

0 -> 0u

Johannes J. commented on pull request blender/blender#106788 2023-04-11 10:24:54 +02:00
Fix #106432: Overlay: Fix signed/unsigned mismatches in edit_curve shaders

The issue occurs on my machine, and I manually verified that this PR fixes it.

Johannes J. created pull request blender/blender#106788 2023-04-11 10:23:22 +02:00
Fix #106432: Overlay: Fix signed/unsigned mismatches in edit_curve shaders
Johannes J. pushed to 106432-bezier-shader at johannesj/blender 2023-04-11 10:22:35 +02:00
9c57a96b0e Fix #106432: Overlay: Fix signed/unsigned mismatches in edit_curve shaders
17e2862603 Fix new windows on Hi-DPI monitors having incorrect size under Wayland
4fe2685615 GHOST/Wayland: avoid up-scaling window content
f50c319a4b GHOST/Wayland: refactor window scaling logic
34f386c730 GHOST/Wayland: store API compatible fractional scaling values
Compare 10 commits »
Johannes J. created branch 106432-bezier-shader in johannesj/blender 2023-04-11 10:22:35 +02:00
Johannes J. deleted branch 20230223-signed-unsigned from johannesj/blender 2023-02-26 16:22:49 +01:00