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GPU: Fix signed/unsigned mismatches in shader code
This supersedes blender/blender#110490
The old PR had the "Eevee & Viewport" label, "3.6 LTS" milestone and "EEVEE & Viewport" project. I can't seem to add…
GPU: Fix signed/unsigned mismatches in shader code
GPU: Fix signed/unsigned mismatches in shader code
GPU: Fix signed/unsigned mismatches in shader code
I don't seem to be able to change the target branch (it keeps saying I edited the title …). Will close this PR and open a new one.
c4ab752c13
GPU: Fix signed/unsigned mismatches in shader code
29930ef589
readfile: Move Object proxy validation code from lib_link to do_version.
282944caac
CMake: revert use of CMAKE_INSTALL_PREFIX as it broke CPack on WIN32
6cd7eda1c6
Fix (unreported) wrong handling of depreacted non-Empty instantiating objects in readfile code.
44e3995cf5
Cleanup: Simplify 'expand' main loop in readfile code.
GPU: Fix signed/unsigned mismatches in shader code
@Jeroen-Bakker You wrote the original code (d6525e8d133b), maybe you could review this?
bd70bef4be
GPU: Fix signed/unsigned mismatches in shader code
934165f1c8
Fix #110372: Curve edit handles fixed in Metal backend
e8d1afb909
Fix #109799: Smooth (Gaussian) introduces stepping
2f2aecb507
Fix #109781: Linked datablocks are keyable
39d7f793f9
Fix #109460: vertex weight slider not working correctly (backported)
GPU: Fix signed/unsigned mismatches in shader code
328ce8ae16
GPU: Fix signed/unsigned mismatches in shader code
c284cfcd08
Docs: Update RNA to user manual url map
8bda729ef4
Release: Bump to 3.6.1 - release.
edc1a09966
Revert "Fix #109236: Split Edges node skips loose edges"
a8b82bd89e
Fix Cycles HIP RT kernel not rebuilding on changes
Fix #106432: Overlay: Fix signed/unsigned mismatches in edit_curve shaders
Fix #106432: Overlay: Fix signed/unsigned mismatches in edit_curve shaders
The issue occurs on my machine, and I manually verified that this PR fixes it.
Fix #106432: Overlay: Fix signed/unsigned mismatches in edit_curve shaders
9c57a96b0e
Fix #106432: Overlay: Fix signed/unsigned mismatches in edit_curve shaders
17e2862603
Fix new windows on Hi-DPI monitors having incorrect size under Wayland
4fe2685615
GHOST/Wayland: avoid up-scaling window content
f50c319a4b
GHOST/Wayland: refactor window scaling logic
34f386c730
GHOST/Wayland: store API compatible fractional scaling values
Johannes J.
deleted branch 20230223-signed-unsigned from johannesj/blender
2023-02-26 16:22:49 +01:00