Mark Faderbauer kram1032
  • Joined on 2022-09-13
Mark Faderbauer commented on pull request blender/blender#114386 2024-05-03 00:18:45 +02:00
Cycles: Add Portal BSDF

Never mind, I think it's just generally the default. I thought the default for Direction is negative incoming, but apparently that's not the case

Mark Faderbauer commented on pull request blender/blender#114386 2024-05-02 21:56:13 +02:00
Cycles: Add Portal BSDF

I think there might be a slightly weird interaction with Geometry Nodes points (which allow perfect spheres in Cycles) - this might not actually be relevant here, and rather something about the…

Mark Faderbauer commented on pull request blender/blender#118478 2024-04-29 00:04:48 +02:00
WIP: Cycles: Implement volume stack priority and nested IOR support

It might make sense to offer the same options as what cryptomattes do, just for flexibility? I.e. on an Object level, a Material level, and an Asset level. Maybe also a Collection level? Although…

Mark Faderbauer commented on pull request blender/blender#111099 2023-08-18 23:46:21 +02:00
AgX-Step5: Add AgX and its components

I guess it depends on what's meant by "graceful". It's certainly true that you cannot possibly, mathematically, have any sort of continuity better than C0 while demanding both no change at all in…

Mark Faderbauer commented on pull request blender/blender#111099 2023-08-18 12:09:01 +02:00
AgX-Step5: Add AgX and its components

What you are saying to me sounds like effectively a reason to remove Filmic Log over adding AgX Log. Which is a fine outcome. I think a corresponding PR should work?

Mark Faderbauer commented on pull request blender/blender#111099 2023-08-18 11:35:19 +02:00
AgX-Step5: Add AgX and its components

It does feel a bit weird to have Filmic Log but not AgX Log. IMO there should either be both or neither. - Any potential use case Filmic Log might have is likely improved by an AgX Log after all.

Mark Faderbauer commented on pull request blender/blender#111099 2023-08-18 10:36:37 +02:00
AgX-Step5: Add AgX and its components

I think the intended use case for Guard Rail is a situation where somebody wants very precise colors (say, for a logo or product) and still wants at least some sort of graceful tone mapping of…

Mark Faderbauer commented on pull request blender/blender#111099 2023-08-17 21:17:53 +02:00
AgX-Step5: Add AgX and its components

Honestly, "Guard Rail" is not the most obvious name. Currently that feels like a, like, brand name (as does AgX) - it doesn't really tell people what it does by the name alone.

I mean it…

Mark Faderbauer commented on pull request blender/blender#106355 2023-07-21 18:10:41 +02:00
Replace Default OCIO config with AgX (Filmic v2)

Have few EXR images which demonstrates the benefit of AgX the best

I think the exrs in the PR demonstrate it quite well. I'm guessing you mean it should be fewer than that. How many, do you…

Mark Faderbauer commented on pull request blender/blender#106355 2023-03-31 17:55:15 +02:00
Replace Default OCIO config with AgX (Filmic v2)

Maybe something needs to be done to ensure looks are only available for appropriate view transforms.

This would be a very welcome change.

For now though, since that is not yet avaliable,…