kursad k kursadk
  • Joined on 2008-10-23
kursad k commented on issue blender/blender#107717 2023-05-08 05:00:27 +02:00
Lineart modifier crashes Blender

@ChengduLittleA

I just tested it with 3.5 release and it does not crash. Unfortunately I cant provide the production model, I tried section it up and provide a portion but then it does not.

kursad k opened issue blender/blender#107717 2023-05-08 04:45:29 +02:00
Lineart moodifier crashes Blender
kursad k opened issue blender/blender#107514 2023-05-01 21:28:26 +02:00
Weighted Normal modifier's keep sharp option causes broken normals
kursad k commented on pull request blender/blender#107279 2023-04-27 00:16:38 +02:00
Mesh to Volume: Changes in Fog Volume

It seems like the processing time of the mesh to volume has doubled in the given example above

kursad k commented on issue blender/blender#107381 2023-04-26 20:32:23 +02:00
Regression: Geometry Nodes: Fill Volume input disappeared from the Mesh to Volume node

@erik85

The problem is that this change breaks compatibility and messes up points distributions in geonodes projects. It would be nice if this is kept for historical reasons.

kursad k opened issue blender/blender#107381 2023-04-26 19:47:37 +02:00
Fill volume disappeared from the Mesh to Volume Node
kursad k opened issue blender/blender#107273 2023-04-23 20:23:01 +02:00
Group input is not listed in the node search
kursad k commented on issue blender/blender#106611 2023-04-07 04:35:45 +02:00
EXCEPTION_ACCESS_VIOLATION geometry Nodes

I am not sure if I follow you but the file is crashing Blender upon opening it. There is no way for me to test those steps in 3.6

kursad k commented on issue blender/blender#106611 2023-04-06 19:05:14 +02:00
EXCEPTION_ACCESS_VIOLATION geometry Nodes

I can try to dissect the node group and provide it that portion if you tell me what you are interested in the file.

kursad k commented on issue blender/blender#106611 2023-04-06 17:32:36 +02:00
EXCEPTION_ACCESS_VIOLATION geometry Nodes

Hi

Sorry I can't provide my own production file, unfortunately. Since I do not know what is crashing in the setup I am not able to provide a reproducing file. I can try to give you more…

kursad k opened issue blender/blender#106611 2023-04-06 06:41:48 +02:00
EXCEPTION_ACCESS_VIOLATION geometry Nodes
kursad k commented on issue blender/blender#106241 2023-03-30 02:30:03 +02:00
Zooming stops suddenly

This was a simple demo scene, this haves exponentially horrible in complex scenes, as in I have to zoom stop zoomm stop zoom stop zoom stop... until I get to where I need on an object.

kursad k opened issue blender/blender#106241 2023-03-28 20:10:04 +02:00
Zooming stops suddenly
kursad k commented on issue blender/blender#106146 2023-03-26 09:46:31 +02:00
Cycles destroys an existing texture image while baking to a new image

@DanielBystedt thanks for testing it out. I actually hit this bug long time ago but I kept going around it and using object to object bake to get what I need. I just ran out of patience this time…

kursad k opened issue blender/blender#106146 2023-03-26 06:03:28 +02:00
Cycles destroys and existing texture image while baking to a new image
kursad k opened issue blender/blender#105894 2023-03-19 02:25:13 +01:00
Object cryptomatte is not respecting the camera Dof
kursad k commented on issue blender/blender#105866 2023-03-18 04:03:44 +01:00
UV passed as AOV does not match the actual UV AOV created by Cycles

Compositor uses blue/Z channel as alpha channel, see MapUVOperation::read_uv() if alpha is 0, it skips further processing. Unfortunately i can't tell you why exactly this is designed this way.…

kursad k commented on issue blender/blender#105866 2023-03-18 01:43:16 +01:00
UV passed as AOV does not match the actual UV AOV created by Cycles

Can confirm this behaviour in the latest build (e4eb9e04e016) It seems however that this has been happening since at least 3.0.1 (dc2d18018171)

The issue is not in AOVs, but in the…

kursad k opened issue blender/blender#105866 2023-03-17 23:15:35 +01:00
UV passed as AOV does not match the actual UV AOV created by Cycles
kursad k commented on pull request blender/blender#105544 2023-03-15 16:50:25 +01:00
xylvier-patch-edge-width-max-value

@Xylvier

Would there a way to make it so that the thickness of the wireframe gets thinner as the object moves away from the viewer/camera? I love working with thick edges but one issue is that…