kursad k kursadk
  • Joined on 2008-10-23
kursad k commented on issue blender/blender#130635 2024-11-21 00:51:50 +01:00
GP fills are shifted and causing freeze

@iss I experienced that as well but I wasn't sure if it was a feature or how the new version worked. Thanks for testing the bug.

kursad k opened issue blender/blender#130635 2024-11-20 22:41:06 +01:00
GP filles are shifted
kursad k commented on issue blender/blender#128903 2024-10-15 07:17:50 +02:00
Key duplication in the dopesheet editor enables snapping in 3D viewport

I can't repeat this in 72be365c6ba6 (or in 4.2), but as I mentioned before it has been an issue in e82ce39e17f2.

Unable to confirm either in current 4.3

kursad k commented on issue blender/blender#128903 2024-10-13 06:34:22 +02:00
Key duplication in the dopesheet editor enables snapping in 3D viewport

@iss

The steps are also bit suspicious - in step 4 you say to disable viewport snapping, but that is not enabled when you load factory settings.

I am just telling to testers to make sure it…

kursad k commented on issue blender/blender#128903 2024-10-12 05:14:15 +02:00
Key duplication in the dopesheet editor enables snapping in 3D viewport

Here is a start to end demo showing with factory default everything in 4.3 beta

  • add an object
  • add a keyframes at frame 1
  • enable snapping in dopesheet
  • disable 3D viewport snapping -…
kursad k commented on issue blender/blender#128903 2024-10-12 05:07:32 +02:00
Key duplication in the dopesheet editor enables snapping in 3D viewport

Btw I just tested this again and this only happens in 4.3 beta not in 4.2.2

kursad k commented on issue blender/blender#128903 2024-10-12 04:54:49 +02:00
Key duplication in the dopesheet editor enables snapping in 3D viewport

Thanks for looking at it. But how come the .blend file doesn't match my video? Here is the a screen from the .blend I shared that is annotated.

I tested it with the factor defaults, in fact…

kursad k opened issue blender/blender#128903 2024-10-11 20:33:50 +02:00
Key duplication in the dopesheet editor enables snapping in 3D viewport
kursad k commented on issue blender/blender#99197 2024-10-11 20:05:01 +02:00
Geometry Nodes: writing attributes (from procedurally created geometry) to vertex groups not working

The issue is that we are in limbo waiting to go the correct direction. Is there a timeline for the full implementation? Things like armatures still rely on the vgroups. It feels like this is a…

kursad k opened issue blender/blender#128900 2024-10-11 19:21:14 +02:00
Applying a geonodes modifier that implements baking destroys the vertex groups.
kursad k commented on issue blender/blender#124384 2024-10-08 03:30:41 +02:00
Brush shelf refreshes after every undo

Are there any plans to fix this for the 4.3? It is pretty bad :(

kursad k opened issue extensions/mesh_tiny_cad#1 2024-10-07 20:34:37 +02:00
AttributeError: 'NoneType' object has no attribute 'type'
kursad k commented on issue blender/blender#54397 2024-10-01 19:52:00 +02:00
“Surface Deform”-modifier is overwriting the whole modifier stack

I already made a patch for a shapekey modifier many years ago, it was never accepted.

https://archive.blender.org/developer/D542

It could behave similar to how MultiRes is stacked when…

kursad k opened issue blender/blender#128390 2024-09-30 18:46:58 +02:00
Select All Toggles doesn't work in GP edit mode.
kursad k commented on issue blender/blender#73199 2024-09-20 22:17:43 +02:00
Editing an object that is referenced in a disabled modifier (of another object) forces the other modifiers on the same stack to update

@Sergey I understand the issues around the dependencies however there are times the user needs to just disable the heavy processing modifier to work in an optimized environment especially in edit…

kursad k commented on issue blender/blender#127786 2024-09-18 18:47:11 +02:00
Disabled GeoNodes modifier seems to be evaluated when it is disabled

Here is without the decimate modifier. As you can see it is quite laggy. The issue is not really the decimate modifier or the subd modifier, I added them to demo and magnify the issue. You won't…

kursad k commented on issue blender/blender#127786 2024-09-18 08:41:22 +02:00
Disabled GeoNodes modifier seems to be evaluated when it is disabled

I'll reopen this and see if anyone can reproduce.

Also the performance is not super smooth once the decimate modifier is deleted. It improves the interaction speed but not like one would…

kursad k commented on issue blender/blender#127786 2024-09-18 08:28:58 +02:00
Disabled GeoNodes modifier seems to be evaluated when it is disabled

Actually that is not necessarily true, like I said I have an object with similar setup without a decimate modifier and still suffers from horrible performance when the geonodes collection instance…

kursad k opened issue blender/blender#127786 2024-09-18 07:26:35 +02:00
Disabled GeoNodes modifier seems to be evaluated when it is disabled
kursad k closed issue blender/blender#126738 2024-08-26 19:37:57 +02:00
The Asset Browser isn't assigning materials to the data block