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WIP: Overlay-Next: Light Probe
Laurynas Duburas
created branch overlay-next-lightprobe in laurynas/blender
2024-08-03 09:04:55 +02:00
e5f28767f1
Overlay next light probe
813c18e39c
Fix: Unable to duplicate mask keyframes
6f76ac236b
Overlay-Next: refactoring and fixes
5ce29bedf6
Fix: Cycles Shadow linking with HIP-RT
51f7d37716
Fix: missing update tag when remapping IDs on embedded node trees
Laurynas Duburas
deleted branch overlay-next-cleanup from laurynas/blender
2024-08-02 12:57:29 +02:00
f482ac7b4e
fixes metaball selection problems
55ab0e283a
metaball refactored
30fc84c63f
lattice refactored
WIP: Overlay-Next: refactoring and fixes
cb41180228
cam stereo line always dashed, cleanup
d394e60beb
speaker refactored
d4ce2dfe60
Overlay-Next Camera
4d85c03815
Fix #125232: EEVEE writes wrong Cryptomatte meta data
e356737451
Overlay-Next: Object Bounds
Laurynas Duburas
deleted branch overlay-next-camera from laurynas/blender
2024-07-30 20:05:41 +02:00
Overlay-Next Camera
instance_len
is used for instancing. It is better not to use it for such small amount of verts. Preferinstance_len
set to 1 and…
Overlay-Next Camera
Maybe it is better to split the motion tracking part in another PR to keep this one simpler.
Maybe. It would be a relieve to get working things merged.
What is the semantics of instans_len
…
17a43b92c5
Merge branch 'main' into overlay-next-camera
e356737451
Overlay-Next: Object Bounds
1ea09e514b
Fix hash for test data submodule.
0c429ee652
Fix #125387: Cycles Material Panel shows EEVEE Legacy settings
00335fa46b
Fix crash when loading GPv2 file, add back missing modifier info
Laurynas Duburas
deleted branch overlay-next-bounds from laurynas/blender
2024-07-30 18:19:03 +02:00
1ef6b84491
Merge branch 'main' into overlay-next-bounds
94ea25ba09
Overlay-Next: Light
811c1d50f3
EEVEE: Update shader tests after changes to vector_math_refract
be50c96c00
Fix #125643: Mismatch between Cycles EEVEE Vector Math Refract
ba1f7caffa
Fix #125226: Anim: Rigify limbs.spline_tentacle doesn't generate correctly