William Leeson leesonw
  • Joined on 2021-06-09
William Leeson pushed to device_scene_logging at leesonw/blender-cluster 2023-02-22 17:08:03 +01:00
c929f9d6b0 Logs the sizes of the DeviceScene buffers that hold the scene data
William Leeson created branch device_scene_logging in leesonw/blender-cluster 2023-02-22 17:08:03 +01:00
William Leeson created branch fix_metal_shader_compilation in leesonw/blender-cluster 2023-02-22 16:26:42 +01:00
William Leeson pushed to fix_metal_shader_compilation at leesonw/blender-cluster 2023-02-22 16:26:42 +01:00
34b075f1bf FIX: MacOS shader compilation never finished
William Leeson created branch fix_metalRT_usage in leesonw/blender-cluster 2023-02-22 16:17:00 +01:00
William Leeson pushed to fix_metalRT_usage at leesonw/blender-cluster 2023-02-22 16:17:00 +01:00
e51419932c FIX: Crash when rendering with GPU on old iMac 27" late 2015
William Leeson created branch unflatten_meshes in leesonw/blender-cluster 2023-02-21 14:53:17 +01:00
William Leeson pushed to unflatten_meshes at leesonw/blender-cluster 2023-02-21 14:53:17 +01:00
0fc5386289 Unflattens the vertex and index buffers
William Leeson pushed to unpack_CPU_int3 at leesonw/blender-cluster 2023-02-20 13:25:15 +01:00
5f838ecda8 unpack int3 and uint3 so they can use vector instructions on CPU
William Leeson pushed to unpack_CPU_int3 at leesonw/blender-cluster 2023-02-20 13:18:09 +01:00
William Leeson created branch unpack_CPU_int3 in leesonw/blender-cluster 2023-02-20 13:18:09 +01:00
William Leeson pushed to unpack_CPU_float3 at leesonw/blender-cluster 2023-02-20 12:32:55 +01:00
f654e47294 Merge branch 'master-cluster' into unpack_CPU_float3
a227518e7c Merge branch 'upstream_main' into master-cluster
e1e2dae317 Revert 104438: Windows Spanning Multiple Monitors
e61566137b Merge branch 'blender-v3.5-release'
46e13cf8a5 Fix #104817: Camera lens gizmo out of sync when navigating via gizmos
Compare 335 commits »
William Leeson pushed to master-cluster at leesonw/blender-cluster 2023-02-20 10:49:57 +01:00
a227518e7c Merge branch 'upstream_main' into master-cluster
e1e2dae317 Revert 104438: Windows Spanning Multiple Monitors
e61566137b Merge branch 'blender-v3.5-release'
46e13cf8a5 Fix #104817: Camera lens gizmo out of sync when navigating via gizmos
cc4587a9b4 Merge branch 'blender-v3.5-release'
Compare 270 commits »
William Leeson pushed to unpack_CPU_float3 at leesonw/blender-cluster 2023-02-10 16:05:17 +01:00
6efcd74873 More robust ofsetting for motion blur device_vectors
William Leeson pushed to master-cluster at leesonw/blender-cluster 2023-02-10 15:26:10 +01:00
05c4017bf1 Merge branch 'master-cluster-merge-2' into master-cluster
124b0089f6 Merge branch 'upstream_main' into master-cluster-merge-2
88f9c55f7f Sculpt: Fix Dyntopo Warnings
dc9f7fe64f Fix #104514: GPencil merge down layer misses some frames
5d30c3994e Sequencer: Don't create undo step when click-select does nothing
Compare 64 commits »
William Leeson pushed to unpack_CPU_float3 at leesonw/blender-cluster 2023-02-10 13:15:32 +01:00
3a795cb5d2 Make float3 type padded again
William Leeson created branch unpack_CPU_float3 in leesonw/blender-cluster 2023-02-10 13:15:32 +01:00
William Leeson pushed to master-cluster at leesonw/blender-cluster 2023-02-08 14:44:18 +01:00
ed99562484 Cleanup: use enum literals, order likely case first in polyfill_2d
306404f580 Fix #103913: Triangulate sometimes creates degenerate triangles
e924607030 Cleanup: format
3e57e6a278 Fix #104297: Cycling geometry nodes viewer ignores sockets
98912935e0 Cleanup: Move 18 sculpt files to C++
Compare 13 commits »
William Leeson commented on issue blender/blender#102722 2023-02-08 09:15:00 +01:00
Geometry Nodes fouling up motion blur

@DaveWhitney I have been looking into this issue and found that in a debug build you get an illegal address error when rendering this scene. Can you see if you set the motion steps to less than 7…

William Leeson created branch master-cluster in leesonw/blender-cluster 2023-02-07 17:33:45 +01:00