Block a user
William Leeson
created branch device_scene_logging in leesonw/blender-cluster
2023-02-22 17:08:03 +01:00
William Leeson
created branch fix_metal_shader_compilation in leesonw/blender-cluster
2023-02-22 16:26:42 +01:00
William Leeson
pushed to fix_metal_shader_compilation at leesonw/blender-cluster
2023-02-22 16:26:42 +01:00
34b075f1bf
FIX: MacOS shader compilation never finished
William Leeson
created branch fix_metalRT_usage in leesonw/blender-cluster
2023-02-22 16:17:00 +01:00
William Leeson
created branch unflatten_meshes in leesonw/blender-cluster
2023-02-21 14:53:17 +01:00
f654e47294
Merge branch 'master-cluster' into unpack_CPU_float3
a227518e7c
Merge branch 'upstream_main' into master-cluster
e1e2dae317
Revert 104438: Windows Spanning Multiple Monitors
e61566137b
Merge branch 'blender-v3.5-release'
46e13cf8a5
Fix #104817: Camera lens gizmo out of sync when navigating via gizmos
a227518e7c
Merge branch 'upstream_main' into master-cluster
e1e2dae317
Revert 104438: Windows Spanning Multiple Monitors
e61566137b
Merge branch 'blender-v3.5-release'
46e13cf8a5
Fix #104817: Camera lens gizmo out of sync when navigating via gizmos
cc4587a9b4
Merge branch 'blender-v3.5-release'
05c4017bf1
Merge branch 'master-cluster-merge-2' into master-cluster
124b0089f6
Merge branch 'upstream_main' into master-cluster-merge-2
88f9c55f7f
Sculpt: Fix Dyntopo Warnings
dc9f7fe64f
Fix #104514: GPencil merge down layer misses some frames
5d30c3994e
Sequencer: Don't create undo step when click-select does nothing
William Leeson
created branch unpack_CPU_float3 in leesonw/blender-cluster
2023-02-10 13:15:32 +01:00
ed99562484
Cleanup: use enum literals, order likely case first in polyfill_2d
306404f580
Fix #103913: Triangulate sometimes creates degenerate triangles
e924607030
Cleanup: format
3e57e6a278
Fix #104297: Cycling geometry nodes viewer ignores sockets
98912935e0
Cleanup: Move 18 sculpt files to C++
Geometry Nodes fouling up motion blur
@DaveWhitney I have been looking into this issue and found that in a debug build you get an illegal address error when rendering this scene. Can you see if you set the motion steps to less than 7…