Block a user
Fix: Linked/liboverride objects can get their materials assignments modified by drag and drop
Would still also prevent drag'n'drop of materials on liboverride objects for the time being. :)
yep, sure, just didnt get to it today, sorry, hopefully tomorrow
Dummy issue for updating the release notes generator script
create_release_notes: include 4.2 LTS gitea issue
Philipp Oeser
created branch create_release_notes_42_gitea in lichtwerk/blender
2024-10-16 13:32:45 +02:00
Philipp Oeser
pushed to create_release_notes_42_gitea at lichtwerk/blender
2024-10-16 13:32:45 +02:00
339aeb6188
create_release_notes: include 4.2 LTS gitea issue
b2cff223a1
Fix: #126515: Brush radius sensitivity not consisted at different zoom levels
931469484e
pyproject.toml: correct autopep8 configuration for 2.3.1
88f298f66f
Fix: Error when baking custom properties of unavailable addon
30adc33730
Fix #128827: GPv3: Bucket fill doesn't work on macOS
python ParticleSettings.material_slot valid only if object active, otherwise WARN is printed.
Fix is up, see !129101
Fix #129066: ParticleSettings.material_slot wrong from python
3de5e9b67e
Fix #129066: ParticleSettings.material_slot wrong from python
0211a68fb4
Fix #128805: Missing Depsgraph Update when removing FCurve modifiers
41a3e6c3bd
Fix #125451: Duplicating bone doesn't copy pose bone colors
ccb92947c5
Fix #129067: Transforming an edit-mesh crashes with cage editing
b8e5c66947
Fix #129069: Drag Dot and Anchored paint brush modes don't clear mesh
Data Transfer Face Corners Error (despite duplicating the base mesh exactly)
If Topology
is set as the option in the Mapping
option we require
Topology The simplest option, expects both meshes to have identical number of elements, and match them by order…
Face Set From Masked Not Working in Blender 4.2.2
Broke between good 153f14be2b67 and bad 2b0448c91d7a
Fix #129024: GPv3: renaming a vertex group lose the group assignation
Picky, but shouldnt it be BKE_object_defgroup_name_set
(instead of BKE_object_defgroup_set_name
) ?
Linked material can be modified from the Outliner Material tab Surface panel
Will put on my desk for a rainy day
Linked material can be modified from the Outliner Material tab Surface panel
Materials can be assigned to liboverride objects (and can't be undone)
Isnt this the covered by #101552 @mont29 ? (maybe add the additional info there?)
Btw. part of this (the drag & drop part) is even true for linked objects, made a PR that prevents that, see !129064
Fix: Linked material can be modified by several drag n drop operations