LOIC BRAMOULLE loicbramoulle
  • Joined on 2021-01-24
LOIC BRAMOULLE commented on issue blender/blender#125472 2024-10-09 18:31:25 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

That's the strange part, I didn't update anything last weeks, and when I updated Nvidia driver a month ago it didn't affect the bug. And it still does it with any image in any file, apart the…

LOIC BRAMOULLE commented on issue blender/blender#125472 2024-10-09 01:19:24 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

Really strangely since a few days the issue doesn't occur anymore on my heavy compositing files, even in fullHD, and I didn't do anything. I can render compositing on my powerfull PC it just…

LOIC BRAMOULLE opened issue blender/blender#128496 2024-10-02 19:17:46 +02:00
MixColor node in value mode, desaturate all completely, even if at 0%, and it should only affect values.
LOIC BRAMOULLE commented on issue blender/blender#125472 2024-09-30 17:54:51 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

I just did a test with a wide range of Jpeg ratios/resolution, and indeed the shrink ratio seems to maybe increase with how big the image is, and small images don't seem to shrink. The initial…

LOIC BRAMOULLE commented on issue blender/blender#125472 2024-09-28 18:51:26 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

For addons I did initially check in factory mode and it still happened, so here above it was my normal user blender, so any addon that popped in the log likely isn't the cause.

LOIC BRAMOULLE commented on issue blender/blender#125472 2024-09-28 00:00:34 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

Here are the logs, I draged a random jpeg into compositor, preview it with the viewer (and or composite output and render), toggle between CPU & GPU, and as soon as GPU is clicked the preview…

LOIC BRAMOULLE commented on issue blender/blender#125472 2024-09-27 23:52:02 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

Just checking, the images is shrunk exactly 94.8%, like not at all 95%, so it's really odd (checking in photoshop) image

LOIC BRAMOULLE commented on issue blender/blender#125472 2024-09-27 23:47:49 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

Hi Pratik, not sure how to laucnh blender like that, I tried with cmd app in windows but it's not recognized.

The very strange thing is that I managed to composite this whole film in 4K without…

LOIC BRAMOULLE commented on issue blender/blender#124104 2024-09-27 01:23:54 +02:00
EEVEE NEXT World Light Shadows Are not Enable With old File World

For anyone landing here because they don't see all that SUN option in world settings, current render engine needs to be set to Eevee, for the option to appear, even if you're using eevee…

LOIC BRAMOULLE closed issue blender/blender#128096 2024-09-25 05:20:24 +02:00
viewport renders can't be canceled
LOIC BRAMOULLE commented on issue blender/blender#128096 2024-09-25 05:20:20 +02:00
viewport renders can't be canceled

thanks, I've just tried on various work files and it indeed works, but just on that work file it does not. But when I delete the NDA stuff to pack & share it, it works .. although there's zero…

LOIC BRAMOULLE opened issue blender/blender#128096 2024-09-24 21:57:38 +02:00
viewport renders can't be canceled
LOIC BRAMOULLE closed issue blender/blender#127727 2024-09-16 22:51:39 +02:00
Rigify doesn't come with blender 4.2.1 (on my end at least)
LOIC BRAMOULLE commented on issue blender/blender#127727 2024-09-16 22:51:35 +02:00
Rigify doesn't come with blender 4.2.1 (on my end at least)

Ok it seems to solve itself after restarting, with the rigify folder from appdata > 4.3, pasted into appdata > 4.2

LOIC BRAMOULLE commented on issue blender/blender#127727 2024-09-16 22:37:37 +02:00
Rigify doesn't come with blender 4.2.1 (on my end at least)

Ok I just copy pasted it from blender 4.3 app data folder. it's 0.6.12 instead of 0.6.10, it might be why there is nothing in Add > Armature in 4.2: ![image](/attachments/b7be3b43-c8ab-4139-a2d3-6…

LOIC BRAMOULLE opened issue blender/blender#127727 2024-09-16 22:08:59 +02:00
Rigify doesn't come with blender 4.2.1 (on my end at least)
LOIC BRAMOULLE commented on issue blender/blender#127088 2024-09-03 19:31:20 +02:00
No way anymore to work with volumetrics in workbench and another render engine at the same time.

Oww I see, it's the first time I remark a difference between Material preview and Render preview: Eevee does not display Wire volume objects in Material preview, but it does in Render…

LOIC BRAMOULLE opened issue blender/blender#127088 2024-09-03 01:06:03 +02:00
No way anymore to work with volumetrics in workbench and another render engine at the same time.
LOIC BRAMOULLE commented on issue blender/blender#126913 2024-08-31 08:14:42 +02:00
VSE refresh does not work, only way to refresh 100% of frames is duplicating the strips.

Wow thanks a lot, disabling Disk cache actually solved a much more problematic bug, that in some circumstance the VSE renders not in eevee or Cycles from the scene, but in workbench like the…