Leon Schittek lone_noel
  • Joined on 2021-01-06
Leon Schittek deleted branch node-group-hidden-sockets from lone_noel/blender 2024-04-18 19:21:33 +02:00
Leon Schittek pushed to node-group-hidden-sockets at lone_noel/blender 2024-04-18 19:15:51 +02:00
3e60f80dc0 Merge branch 'main' into node-group-hidden-sockets
3aae81b796 Add assert.
9a7f4a3b58 Modifiers: Affect all selected objects when holding alt
aea31a530d EEVEE-Next: UI: More tweak to lightprobes
39c901407e MSVC: Add cmake option for external manifests
Compare 60 commits »
Leon Schittek pushed to node-group-hidden-sockets at lone_noel/blender 2024-04-16 23:33:33 +02:00
aa124beb7a Merge branch 'main' into node-group-hidden-sockets
6091127a29 UI: Remove Redundant Hidden File Check for Linux/Mac
bcc3ac26df Use the visibility of the extension socket as indicator for when to show
38f70e9cf2 Cleanup: Use Span for despgraph build argument
3d59514729 EEVEE-Next: Fix discrepancy between lookdev and forward
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Leon Schittek commented on pull request blender/blender#120067 2024-04-15 07:49:35 +02:00
Fix #94413: Hide added input sockets on group inputs with hidden sockets

I kind of think that the versioning should be removed here for now. It can be added separately if people think that this behavior is desirable.

I thought about this again. Currently, adding a…

Leon Schittek pushed to node-group-hidden-sockets at lone_noel/blender 2024-04-14 21:03:31 +02:00
2ddf30b29d Remove versioning.
5c2049a601 Rename variables according to review.
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28d6c4dc60 Merge branch 'main' into node-editor-reroute-label-propagation
c819d9fdc9 Fix #120579: incorrect compute context hashes
f6605523e8 cppheck: improvements to checking script
0a192c5da4 Cleanup: fix compilation
c9a79f9a3c WM: handle multiple wheel events from GHOST
Compare 922 commits »
Leon Schittek commented on pull request blender/blender#120067 2024-04-14 16:27:25 +02:00
Fix #94413: Hide added input sockets on group inputs with hidden sockets

I'm wondering whether this needs a new flag at all. What is the benefit of a new flag compared to just checking whether there are hidden sockets already on-demand?

I was hoping that the flag…

Leon Schittek pushed to node-group-hidden-sockets at lone_noel/blender 2024-04-14 16:13:58 +02:00
5985473dd5 Cleanup: Use macro to set flag.
5535233f74 Fix typo.
cfa488d2f2 Fix sockets being unhidden, when changing their type.
d0d9d00a1e Don't use flag to keep track of socket visibility update state.
7599e98857 Merge branch 'main' into node-group-hidden-sockets
Compare 410 commits »
Leon Schittek commented on pull request blender/blender#120601 2024-04-13 15:37:48 +02:00
Nodes: Use socket subtype in tooltip

So i think it should be okay if display 2 row with numbers, what do you think?

I think that could work. Maybe dimming the second row could be a good idea. Otherwise I worry it could get too…

Leon Schittek commented on pull request blender/blender#120601 2024-04-13 12:09:10 +02:00
Nodes: Use socket subtype in tooltip

I like showing the units in the tooltip, but I think the actual numerical value that Blender uses under the hood should still be displayed, as well. At least if it's different from the subtype…

Leon Schittek approved blender/blender#112940 2024-04-05 21:09:21 +02:00
Fix #111841: Prevent node title text overlap with icon

It seems like this fell through the cracks. Sorry about that, @Semen-Komissarov!

Leon Schittek created pull request blender/blender#120324 2024-04-05 20:44:57 +02:00
Fix #119282: Enable edge pan when duplicating nodes from menu
Leon Schittek created branch fix-#119282-node-duplicate-edge-pan in lone_noel/blender 2024-04-05 20:43:07 +02:00
Leon Schittek pushed to fix-#119282-node-duplicate-edge-pan at lone_noel/blender 2024-04-05 20:43:07 +02:00
aca693fbc5 Fix #119282: Enable edge pan when duplicating nodes from menu
61b28227bb Fix #120309: Remove from Vertex Group operator broken
4e90501377 UI: Fix label in Particle System modifier
0b30cb1929 UI: Clarify Playback "Play In" option
958bc91867 Fix #120308: GP3 objects with geonodes renders original data from CLI
Compare 10 commits »
Leon Schittek pushed to node-group-hidden-sockets at lone_noel/blender 2024-03-29 17:24:23 +01:00
63b4a13d43 Add comment and remove parentheses.
Leon Schittek created pull request blender/blender#120067 2024-03-29 16:19:57 +01:00
Fix #94413: Hide added input sockets on group inputs with hidden sockets
Leon Schittek pushed to node-group-hidden-sockets at lone_noel/blender 2024-03-29 16:03:38 +01:00
96b5c1454c Add versioning.
Leon Schittek created branch node-group-hidden-sockets in lone_noel/blender 2024-03-29 15:30:17 +01:00
Leon Schittek pushed to node-group-hidden-sockets at lone_noel/blender 2024-03-29 15:30:17 +01:00
326d008ef5 Always update group input nodes that are not set to hide unused sockets.
5d32254113 Don't always add new group input sockets to selected input nodes.
1ab7885c50 Fix #94413: Keep new group input sockets hidden
Compare 3 commits »
Leon Schittek pushed to node-socket-shader at lone_noel/blender 2024-03-29 13:27:18 +01:00
813468aeff WIP: Implement instanced drawing
b16dabbe08 Merge branch 'main' into node-socket-shader
4365d0496a Cleanup: use a const pointer for unit-settings
e04aa7c188 Cleanup: remove unit scale initialization in UI logic
0eb1317e70 Cleanup: remove unused exception value
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