Michael Kowalski makowalski
  • Joined on 2020-09-17
Michael Kowalski commented on pull request blender/blender#121325 2024-05-24 14:46:14 +02:00
USD Export: Added filtering option for types to export.

To follow up on my previous comment, it turns out that USDHierarchyIterator::mark_as_weak_export() is already defined, so this might simply be a matter of extending that logic to optionally…

Michael Kowalski commented on pull request blender/blender#121325 2024-05-24 04:30:18 +02:00
USD Export: Added filtering option for types to export.

@CharlesWardlaw This looks good! However, to address the empty Xform issue that @deadpin pointed out, I would recommend overriding the virtual `bool AbstractHierarchyIterator::mark_as_weak_export(…

Michael Kowalski approved blender/blender#122025 2024-05-23 20:05:44 +02:00
USD: Use nodes for alpha-clip behavior instead of material properties

The changes look good and work well in my tests.

Michael Kowalski pushed to tmp-usd-instancing-export at makowalski/blender 2024-05-23 01:48:07 +02:00
1f0c550e59 USD export: added temporary example code for setting prototype rels
Michael Kowalski pushed to tmp-usd-instancing-export at makowalski/blender 2024-05-22 04:40:53 +02:00
55497c83b0 USD: fixed bug preventing pruning of point instance writers
Michael Kowalski pushed to tmp-usd-instancing-export at makowalski/blender 2024-05-20 22:23:50 +02:00
377008ac30 USD export: initial code creating point instancer
Michael Kowalski pushed to tmp-usd-instancing-export at makowalski/blender 2024-05-19 19:16:15 +02:00
7cfbba51ad USD: fixed conflicts from previous merge
dd81de45f5 Merge branch 'main' into tmp-usd-instancing-export
7017091272 Fix #120761: Handle vert to face flushing in vert_hide_update
1cf0d7ca6a Sculpt: Add customizable increment for line tool snapping
60bcbb50e4 Cleanup: Remove indirect includes from paint_intern.hh
Compare 2267 commits »
Michael Kowalski pushed to universal-scene-description at blender/blender 2024-05-17 23:27:54 +02:00
6fcf7fd12a USD: export instance prototypes as abstract prims
Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-17 23:09:23 +02:00
14c20fb99d USD: Added comments and removed printfs
Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-17 21:47:30 +02:00
07971ab2e6 USD: updated process_scene_graph_instances comments
Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-17 19:56:00 +02:00
5ba5c7808f WIP: USD: Starting to update docs.
Michael Kowalski pushed to main at blender/blender-developer-docs 2024-05-17 15:26:42 +02:00
46920ee633 Update docs/release_notes/4.2/pipeline_assets_io.md
Michael Kowalski deleted branch usd-points-import from makowalski/blender 2024-05-17 15:00:00 +02:00
Michael Kowalski merged pull request blender/blender#120060 2024-05-17 14:59:56 +02:00
USD: UsdGeomPoints import support
Michael Kowalski pushed to main at blender/blender 2024-05-17 14:59:55 +02:00
e4ef0f6ff4 USD: UsdGeomPoints import support
Michael Kowalski pushed to usd-points-import at makowalski/blender 2024-05-17 14:38:22 +02:00
ec8acc9a06 USD: format fix
Michael Kowalski commented on pull request blender/blender#120060 2024-05-17 14:12:55 +02:00
USD: UsdGeomPoints import support
Michael Kowalski commented on pull request blender/blender#120060 2024-05-17 04:10:25 +02:00
USD: UsdGeomPoints import support

I committed my latest changes and removed the WIP tag, as I believe this is now ready for a final review.

Michael Kowalski pushed to usd-points-import at makowalski/blender 2024-05-17 04:08:47 +02:00
4820262837 USD points import: identify animating primvars
Michael Kowalski commented on pull request blender/blender#120060 2024-05-17 00:43:22 +02:00
USD: UsdGeomPoints import support

@deadpin I tested your most recent updates for reading attributes, and the code works great! Thank you!

I think we need a small update to USDPointsReader::is_animated() to get the cache…