I'm taking a look now too. First impressions are great! The "4004 Moore Lane" DPEL asset loads with its vegetation now. However, there is a rather large set of memory leaks stemming from the…
The latest package build for this PR is available here: https://builder.blender.org/download/patch/PR113107/
@wave Thanks so much for the invisibleIds
USD example! I've added support for…
It would be great to finally get that geometry sets branch merged, so we can properly import hair and point clouds. Any help with that would be appreciated.
I think it would be better to…
I addressed the review comments, I believe. However, @wave pointed out that the logic ignores invisibleIds
in the USD, and I'm currently working to address this. I hope to push these…
@wave If you'd like to test this functionality, builds for this pull request are available here:
@devin-bayly I just wanted to touch base on how things are going with this task. Looks live you had made some really nice progress! Is there any issue that you need help with?
The above changes allow reading the nested point instancing example provided by @Matt-McLin: