Michael Kowalski makowalski
  • Joined on 2020-09-17
Michael Kowalski created branch usdskel_export_pr in makowalski/blender 2023-09-04 17:24:26 +02:00
Michael Kowalski pushed to usdskel_export_pr at makowalski/blender 2023-09-04 17:24:26 +02:00
51585227e3 USD: Support armature and shape key export.
564bbdf6e7 I18n: disambiguate and extract a few messages
9e129abcf2 Fix #111905: Filewrite: Do not write ShapeKeys of unused geometry.
ad60d40ed3 Cleanup: Move 'uneditable' info message about item renaming in Outliner to INFO.
4c8847ec4f Cleanup: Remove extern "C" from DNA headers
Compare 10 commits »
Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-04 16:23:37 +02:00
353a78f103 USD: added comments.
Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-04 14:25:27 +02:00
ca9f2f42ee USD skel export: added comments.
4b3f0beae3 USD skel export: added comments.
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Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-04 09:56:52 +02:00
b59cf8f9c2 USD skel export format fixes.
Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-04 08:25:49 +02:00
a287ccfc05 USD: moved code to usd_armature_utils files.
Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-04 06:15:39 +02:00
a959190b57 USD export: use std::function for bone visitor.
Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-04 03:41:08 +02:00
a4140bcb67 USD: fix skel export for single frame.
d86b443fd2 USD skel: removed debug prints, added warning.
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Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-03 21:42:06 +02:00
ac1acf5da8 Merge branch 'usd_no_defgroup_attr_export' into usdskel_export
884009068e Merge branch 'usd_deform_group_name_collision' into usdskel_export
5455c483b7 USD: skip exporting deform group attributes.
2bbbbe4fc8 USD import: warn when deleting attributes.
415f098fdb Merge branch 'main' into usd_deform_group_name_collision
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Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-03 21:04:18 +02:00
f47a7908a2 Merge branch 'main' into usdskel_export
30de3d7c1a EEVEE-Next: Move LUT to C++ and eevee-next folder
8fe1ec100b BLI: Math: Allow vector of 1 component
760aa0e917 Cleanup: EEVEE-Next: Rename LookUpTable to Precompute
ad71a04de0 EEVEE-Next: Fix G1_V term used to compute the GGX pdf
Compare 119 commits »
Michael Kowalski commented on pull request blender/blender#111894 2023-09-03 19:53:42 +02:00
USD: skip exporting deform group attributes
Michael Kowalski commented on pull request blender/blender#111747 2023-09-03 19:44:53 +02:00
Fix: USD import: deform group name collision

I would suggest:

  • Modifying the exporter to not export both attributes and vertex groups redundantly
  • Keep this solution, but add a warning that some data was removed

That sounds…

Michael Kowalski created pull request blender/blender#111894 2023-09-03 19:40:11 +02:00
USD: skip exporting deform group attributes.
Michael Kowalski created branch usd_no_defgroup_attr_export in makowalski/blender 2023-09-03 19:37:46 +02:00
Michael Kowalski pushed to usd_no_defgroup_attr_export at makowalski/blender 2023-09-03 19:37:46 +02:00
5455c483b7 USD: skip exporting deform group attributes.
30de3d7c1a EEVEE-Next: Move LUT to C++ and eevee-next folder
8fe1ec100b BLI: Math: Allow vector of 1 component
760aa0e917 Cleanup: EEVEE-Next: Rename LookUpTable to Precompute
ad71a04de0 EEVEE-Next: Fix G1_V term used to compute the GGX pdf
Compare 10 commits »
Michael Kowalski commented on pull request blender/blender#111747 2023-09-02 23:15:44 +02:00
Fix: USD import: deform group name collision
Michael Kowalski pushed to usd_deform_group_name_collision at makowalski/blender 2023-09-02 23:14:51 +02:00
2bbbbe4fc8 USD import: warn when deleting attributes.
415f098fdb Merge branch 'main' into usd_deform_group_name_collision
79a6a6977a Fix #111721: Node interface root panel flag missing
5a7df8f587 Fix #111817: Use new interface API in move-to-nodes operator
7ddf1820ff Fix #111763: Incorrect string copy function for default_attribute_name
Compare 102 commits »
Michael Kowalski pushed to usdskel_export at makowalski/blender 2023-09-02 03:24:21 +02:00
a69ce37a70 Merge branch 'main' into usdskel_export
c75d6ae0ed Fix: Bone collection renaming when empty string
726ef2c873 Fix: remove UI code relating to bone layers
7ab67dafb3 UI: Theme Editor: Align relevant columns and simplify labels
e46b87f4b1 Node Editor: show auto-attach status while moving
Compare 259 commits »
Michael Kowalski commented on issue blender/blender#106398 2023-09-02 00:22:45 +02:00
UsdGeomPoints import support

@devin-bayly Awesome progress! Nice work! You should share these results on the USD Blender chat channel.

As far as reviewing, I would create a pull request for this, when you feel the time…

Michael Kowalski commented on pull request blender/blender#111747 2023-08-31 17:38:37 +02:00
Fix: USD import: deform group name collision

because the Blender deform groups would be exported as both mesh attributes and USD skeleton binding data.

Based on the description here, it sounds like this might be the more fundamental…